Kingdom Hearts Re:Chain of Memories

Dark Impulse (KHRECOM): Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
mNo edit summary
m (TheSilentHero moved page Dark Impulse (Sleight) to Dark Impulse (KHRECOM) without leaving a redirect)

Revision as of 15:34, 4 September 2022

This article is about the Command.
You may be looking for Terra's Command Style.
Dark Impulse KHRECOM.gif

Dark Impulse (ダークインパルス Dāku Inparusu?) is a technique that appears in Kingdom Hearts Re:Chain of Memories. It allows Riku to knock foes into the air before slamming them down to the ground, damaging multiple enemies.

The attack is initiated by shooting a large ball of dark energy at the enemy, similar to Dark Firaga, knocking it into the air. The user then executes a high jump towards the enemy, followed by a powerful downward strike that slams the enemy to the ground and unleashes a large, dark shockwave that damages all nearby enemies upon impact.

Mechanics

In Kingdom Hearts Re:Chain of Memories, Dark Impulse is a Duel Sleight that is activated by winning a three-card duel against an enemy while in Dark Mode.

Learning Dark Impulse

Kingdom Hearts Re:Chain of Memories

See also