Airstep: Difference between revisions
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===''Kingdom Hearts III Re Mind''=== | ===''Kingdom Hearts III Re Mind''=== | ||
[[File:Strike Shift KHIIIRM.gif|250px|thumb]] | [[File:Strike Shift KHIIIRM.gif|250px|thumb]] | ||
*[[Kairi]]'s ability Strike Shift resembles Sora's Airstep. Unlike Sora, Strike Shift is activated automatically when she is far away from an enemy. | *[[Kairi]]'s ability [[Strike Shift]] resembles Sora's Airstep. Unlike Sora, Strike Shift is activated automatically when she is far away from an enemy. | ||
{{-}} | {{-}} | ||
Latest revision as of 02:38, 31 January 2022
Airstep is a Flowmotion technique that appears in Kingdom Hearts III. It allows the user to quickly navigate the environment and move to a target's position.
Development[edit]
As seen in the Jump Festa 2016 trailer, Sora was able to use Airstep to a series of enemies.
Mechanics[edit]
In Kingdom Hearts III, Airstep is a Flowmotion technique exclusive to Sora. It can be activated after Sora enters the Shotlock menu and by pressing when locked onto a target. When used on the environment, Sora can Airstep to multiple targets locked on in the Shotlock menu, while in combat, he can only target the last enemy targeted.
Learning Airstep[edit]
Kingdom Hearts III[edit]
- Sora can use Airstep after arriving at the end of the Corridors in the Realm of the Gods.
Other Appearances[edit]
Kingdom Hearts III Re Mind[edit]
- Kairi's ability Strike Shift resembles Sora's Airstep. Unlike Sora, Strike Shift is activated automatically when she is far away from an enemy.