Marine Rumba: Difference between revisions
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*{{nihongo|'''Water Vulcan'''|ウォーターバルカン|Wōtā Barukan}} | *{{nihongo|'''Water Vulcan'''|ウォーターバルカン|Wōtā Barukan}} | ||
*{{nihongo|'''Water Snipe'''|ウォータースナイプ|Wōtā Sunaipu}} | *{{nihongo|'''Water Snipe'''|ウォータースナイプ|Wōtā Sunaipu}} | ||
===Strategy=== | |||
Marine Rumbas are easy to defeat. Their attacks take a long time to charge up, and they can be easily canceled if Sora attacks them before they fire their water shot. If Sora wishes to fight at a distance, [[Thunder]] magic is perfect as it will electrify them and kill them in a few hits. |
Revision as of 17:12, 15 March 2021
Marine Rumba | ||
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Japanese | マリンルンバ | |
Rōmaji | Marin Runba
| |
Type | Emblem Heartless | |
Game | Kingdom Hearts III | |
Marine Rumba
|
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Kingdom Hearts Union χ |
KINGDOM HEARTS III (2019) Aquatic Heartless that slowly wade through the skies and unleash water attacks. |
Kingdom Hearts III |
These watery wizards swim through the air with the grace of the majestic trout. Before casting magic, they'll come to a stop and summon spheres of water, leaving themselves open to attack. Think fast if they do start conjuring, because the speed of their spells is no joke! Nothing dries them up faster than a zap of Thunder magic. If you've got the MP to spare, use it to give 'em a thousand-volt jolt! |
Location | HP | Strength | Defense | EXP | |||||||
Kingdom of Corona | 49 | 29 | 14 | 25 | |||||||
Monstropolis | 68 6 |
38 | 19 | 62 13 | |||||||
Monstropolis (6 worlds cleared) |
76 7 |
42 | 21 | 82 17 | |||||||
Monstropolis (The Final World cleared) |
91 9 |
50 | 25 | 131 27 | |||||||
Arendelle | 72 7 |
40 | 20 | 71 15 | |||||||
Arendelle (6 worlds cleared) |
80 8 |
44 | 22 | 93 19 | |||||||
Arendelle (The Final World cleared) |
95 9 |
52 | 26 | 146 30 | |||||||
The Caribbean | 87 | 48 | 24 | 118 | |||||||
The Caribbean (The Final World cleared) |
99 | 54 | 27 | 161 | |||||||
The Caribbean (Battlegate 10) |
137 | 73 | 37 | 353 | |||||||
Scala ad Caelum | 118 | 63 | 32 | 247 | |||||||
Physical | Fire | Blizzard | Thunder | Water | |||||||
×1.0 | ×0.7 | ×1.0 | ×1.5 | ×0 | |||||||
Aero | Dark | Neutral | Rapid-fire | ||||||||
×1.0 | ×1.0 | ×1.0 | ×1.0 | ||||||||
Freeze | Electrify | Stun | Hunny | ||||||||
◯ | ◯ | ◯ | ◯ | ||||||||
Reaction Endurance |
Revenge Value |
Attraction Magnification |
Damage Limit | ||||||||
0 | — | ×1.1 | —
| ||||||||
Rewards | |||||||||||
MP prize (5) ×1, Focus prize (3) ×3 Soothing Stone (12%), Soothing Gem (6%) | |||||||||||
World(s) | |||||||||||
Kingdom of Corona, Monstropolis, Arendelle, The Caribbean, Scala ad Caelum | |||||||||||
The Marine Rumba is an Emblem Heartless that appears in Kingdom Hearts III.
Design
The Marine Rumba has a smooth, conical blue body, with lighter blue dots lining it, with the Heartless symbol on its chest. The top of its body flares outward and forms a "collar" of sorts, covering its pitch black head with it's white and blue hat. Like many Heartless, it has glowing yellow eyes, and like many of its relatives, two seemingly useless feet with three thin toes.
Like other Heartless in its family, the Marine Rumba's name comes from a color-marine, a shade of blue- and a musical term-rumba, a term used to describe several types of music, but most commonly referring to Cuban or Cubanized types of dance in Latin America.
Battle
Attacks
Kingdom Hearts III
- Water Vulcan (ウォーターバルカン Wōtā Barukan )
- Water Snipe (ウォータースナイプ Wōtā Sunaipu )
Strategy
Marine Rumbas are easy to defeat. Their attacks take a long time to charge up, and they can be easily canceled if Sora attacks them before they fire their water shot. If Sora wishes to fight at a distance, Thunder magic is perfect as it will electrify them and kill them in a few hits.