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{{game|RCO}} | {{game|RCO}} | ||
{{cleanup|Additional obtainment methods}} | {{cleanup|Additional obtainment methods}} | ||
[[File:Flame Fall KHREC.gif|thumb|300px|right]] | |||
[[File: | |||
{{nihongo|'''Flame Fall'''|フレイムフォール|Fureimu Fōru}} is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to launch a ball of fire into the air and send it crashing down on an enemy's position, dealing {{c|Fire|element}}-type damage. | {{nihongo|'''Flame Fall'''|フレイムフォール|Fureimu Fōru}} is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to launch a ball of fire into the air and send it crashing down on an enemy's position, dealing {{c|Fire|element}}-type damage. | ||
==Mechanics== | ==Mechanics== | ||
[[File:Fire KHREC.png|left]] | |||
In ''Kingdom Hearts Re:coded'', Flame Fall is an {{c|magic command|RCO}} that has a memory consumption of 24% and a reload time of 30 seconds. | In ''Kingdom Hearts Re:coded'', Flame Fall is an {{c|magic command|RCO}} that has a memory consumption of 24% and a reload time of 30 seconds. | ||