Kingdom Hearts (game)
Kingdom Hearts Final Mix

Counterattack: Difference between revisions

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{{game|KH1|FM1|HD1}}
{{game|KH1|FM1}}
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{{nihongo|'''Counterattack'''|カウンター|Kauntā|lit. "Counter"}} is an [[ability]] that appears in ''{{c|Kingdom Hearts|game}}''. It allows the user to immediately attack after parrying an enemy's attack.
{{nihongo|'''Counterattack'''|カウンター|Kauntā|lit. "Counter"}} is an [[ability]] that appears in ''{{c|Kingdom Hearts|game}}''. It allows the user to immediately attack after parrying an enemy's attack.

Revision as of 12:28, 8 May 2020

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Counterattack (カウンター Kauntā?, lit. "Counter") is an ability that appears in Kingdom Hearts. It allows the user to immediately attack after parrying an enemy's attack.

Mechanics

In Kingdom Hearts, Counterattack is a combat ability that costs 2 AP to equip. Successfully counterattacking restores some of Sora's MP. It also always inflicts a Critical Hit. Counterattack can also be deflected, and it can be performed from any form of normal recoil, from both an attack being deflected or successfully guarding. If Sora is wielding a Keyblade that's listed as being "difficult to deflect", he cannot be knocked off-balance when blocking/parrying an attack that would do so otherwise, and will instead react with normal recoil. This allows him to perform Counterattacks more often.

Learning Counterattack

Kingdom Hearts

Kingdom Hearts Final Mix

  • Sora learns Counterattack at level 15 with the Dream Sword, 45 with the Dream Shield, and 57 with the Dream Rod.

See also