Rising Spiral: Difference between revisions
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BuddyFaith (talk | contribs) (Rising Spiral and Groundbreaker can activate whether on the ground or in the air.) |
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts III'', Rising Spiral is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. It is triggered by pressing {{button|c}} in the middle of a | In ''Kingdom Hearts III'', Rising Spiral is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. It is triggered by pressing {{button|c}} in the middle of a combo. | ||
==Learning Rising Spiral== | ==Learning Rising Spiral== |
Revision as of 18:57, 18 May 2022
Rising Spiral (スパイラルアッパー Supairaru Appā , lit. "Spiral Upper") is an ability in Kingdom Hearts III. It allows the user to launch enemies into the air in the middle of a combo.
Mechanics
In Kingdom Hearts III, Rising Spiral is an action ability that costs 3 AP to equip. It is triggered by pressing in the middle of a combo.
Learning Rising Spiral
Kingdom Hearts III
- Sora learns Rising Spiral after defeating the Nobodies at the Wharf.[1]
- Light Form has Rising Spiral as a form ability.
- Dark Form has Rising Spiral as a form ability.
See also
Notes and references
- ^ In Critical Mode, Sora learns Rising Spiral after the Dive to the Heart segment.