Kingdom Hearts II
Kingdom Hearts II Final Mix

Gummi Blocks (KHII): Difference between revisions

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{{tab|c}}<div class="tabbertab" title="Pipe" style="float: right; background-color:white">
{{tab|c}}{{tab|Pipe}}
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|[[File:Material Pipe FM2.png|x50px]]||5||6||1x1x1
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{{tab|c}}<div class="tabbertab" title="Aero" style="float: right; background-color:white">
{{tab|c}}{{tab|Aero}}
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|[[File:Material Aero FM5.png|x50px]]||4||1||4||1x1x1
|[[File:Material Aero FM5.png|x50px]]||4||1||4||1x1x1
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{{tab|c}}<div class="tabbertab" title="Lump" style="float: right; background-color:white">
{{tab|c}}{{tab|Lump}}
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<div class="tabbertab" title="Weapon" style="float: right; background-color:white">
{{tab|Weapon}}
<div class="tabber" style="float:right;">
<div class="tabber" style="float:right;">
<div class="tabbertab" title="Projectile" style="float: right; background-color:white">
{{tab|Projectile}}
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|{{nihongo|'''{{a|Boomerang/G}}'''<br>|ブーメラングミ}}||[[File:Projectile Boomerang-G.png|x50px]]||212||145||—||130||—||2x2x1||3
|{{nihongo|'''{{a|Boomerang/G}}'''<br>|ブーメラングミ}}||[[File:Projectile Boomerang-G.png|x50px]]||212||145||—||130||—||2x2x1||3
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{{tab|c}}<div class="tabbertab" title="Lock-On" style="float: right; background-color:white">
{{tab|c}}{{tab|Lock-On}}
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|{{nihongo|'''{{a|Bomb/G}}'''<br>|ボムグミ}}||[[File:Lock-On Bomb-G.png|x50px]]||338||500||—||N/A||2x2x2||1
|{{nihongo|'''{{a|Bomb/G}}'''<br>|ボムグミ}}||[[File:Lock-On Bomb-G.png|x50px]]||338||500||—||N/A||2x2x2||1
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{{tab|c}}<div class="tabbertab" title="Slash" style="float: right; background-color:white">
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|{{nihongo|'''{{a|Moon Ring/G}}'''<br>|エンゲツリングミ}}||[[File:Slash Moon Ring-G.png|x50px]]||148||100||—||50||2x2x1||1
|{{nihongo|'''{{a|Moon Ring/G}}'''<br>|エンゲツリングミ}}||[[File:Slash Moon Ring-G.png|x50px]]||148||100||—||50||2x2x1||1
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{{tab|c}}<div class="tabbertab" title="Impact" style="float: right; background-color:white">
{{tab|c}}{{tab|Impact}}
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<div class="tabbertab" title="Movement" style="float: right; background-color:white">
{{tab|Movement}}
<div class="tabber" style="float:right;">
<div class="tabber" style="float:right;">
<div class="tabbertab" title="Engine" style="float: right; background-color:white">
{{tab|Engine}}
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|{{nihongo|'''{{a|Large Rotor/G}}'''<br>|ラージローターグミ}}||[[File:Engine Large Rotor-G.png|x50px]]||9||1||8||-10||6x6x1||8
|{{nihongo|'''{{a|Large Rotor/G}}'''<br>|ラージローターグミ}}||[[File:Engine Large Rotor-G.png|x50px]]||9||1||8||-10||6x6x1||8
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{{tab|Auxiliary}}
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<div class="tabbertab" title="Cockpit" style="float: right; background-color:white">
{{tab|Cockpit}}
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|{{nihongo|'''{{a|Big Bridge/G}}'''<br>|ビッグブリッヂグミ}}||[[File:Cockpit Big Bridge-G.png|x50px]]||10||1||-100||60||2x2x3||4
|{{nihongo|'''{{a|Big Bridge/G}}'''<br>|ビッグブリッヂグミ}}||[[File:Cockpit Big Bridge-G.png|x50px]]||10||1||-100||60||2x2x3||4
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|{{nihongo|'''{{a|Large Shell/G}}'''<br>|ラージシェルグミ}}||[[File:Shield Large Shell-G.png|x50px]]||7||Laser||1||4x1x4||2
|{{nihongo|'''{{a|Large Shell/G}}'''<br>|ラージシェルグミ}}||[[File:Shield Large Shell-G.png|x50px]]||7||Laser||1||4x1x4||2
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Revision as of 03:26, 14 March 2019

I'm carrying on what you yourself began, and I'm creating a brand new world, one heart at a time.
Xemnas A 6★ KHUX.png
This article is under construction.

You are free to help improve it. Please consult the Manual of Style before doing so.

Oh no! The water! I'm in big trouble if I don't fetch it!
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This article requires cleanup or improvement.

Please help out by editing this page. Please see the Manual of Style and editing help before getting started.

Issues: this article needs to be rewritten in the style of Gummi Blocks (KH); add info on Aero/G and Lump/G material gummies

Gummi Blocks in Kingdom Hearts II come in a variety of forms and types that affect a Gummi Ship's stats and abilities during flight.

Mechanics

Material Gummies (マテリアルグミ Materiaru Gumi?) are divided into type by shape, they usually serve as the framework for a Gummi Ship. All Material Gummies that were added in Kingdom Hearts II Final Mix have a pink background. Although Material Gummies are listed as if each shape has its own independent stock, all Material Gummies are in fact treated as the same type of Gummi in a single stock, with the builder choosing what shape to mold the Gummi into upon placement.

Projectile Gummies (シューティンググミ Shūtingu Gumi?) are a type of Weapon Gummies (ウェポングミ Wepon Gumi?) which allow a Gummi Ship to fire projectiles at enemy ships in the form of ammunition, dealing damage. Their main advantage is their ability to fire multiple shots rapidly. However, they deal less damage than other Weapon Gummi. Projectile Gummies are all named after iconic spells from the Final Fantasy franchise.

Lock-On Gummies (ロックオングミ Rokkuon Gumi?) grant lasers to a Gummi Ship when equipped.

Slash Gummies (スラッシュグミ Surasshu Gumi?) perform powerful strikes against enemy ships using the Slash Gauge, which fills up as other weapons do damage up to a maximum of nine gauges. An attack can be triggered by pressing Triangle, which uses one Slash Gauge. If more than one Slash Gummi is equipped, pressing Triangle rapidly and repeatedly after the initial strike will result in a combo attack. This only depletes one bar.

Impact Gummies (ストライクグミ Sutoraiku Gumi?) are the most unique Weapon Gummies in Kingdom Hearts II. Unlike the other Weapon Gummies, these Gummi Blocks do not fire projectiles, but instead deal damage when an enemy ship or object collides with the Impact Gummi. If your Gummi Ship is having trouble defeating enemy ships by using Projectile Gummies, try attaching loads of Impact Gummies and ramming the enemy ships. Impact Gummies have much lower costs than Projectile Gummies, so this ramming strategy can work quite well, and is cost-efficient. The only downside is that they are obviously completely useless for enemies that you cannot collide with.

Engine Gummies (エンジングミ Enjin Gumi?) are a type of Movement Gummies (ムーブグミ Mūbu Gumi?), which make them necessary to dodge enemies. Engine Gummies increase Speed, but at the cost of Power. This isn't something to overlook, because this can make your Gummi Ship's weapons much less powerful. With no offense, you'll be a sitting duck for enemies like Hunter and Hunter X. Unlike the Fire-G from Kingdom Hearts, the shapes and designs for the Engine Gummies from Kingdom Hearts II are much more variable. The simpler engines are shaped like traditional jet engines, but there are also propellers and rotors. The names of these Gummi Blocks come from the qualities and types of engines, propellers, and rotors.

The Vernier/G are the most basic of the Engine Gummies. Their shape resembles that of the Engine Gummies from Kingdom Hearts. Their primary color is black, except in the case of the Booster/G, in which the body is red, and the outing is black.

Propeller/G are much weaker than the previous Engine Gummies. Their Cost is less, but their Speed is rather lacking in comparison. They also have the same Power deduction, making them weaker than the Vernier/G. The Propeller/G are only separated by their sizes: Mini, Normal, and Screw. They all are pure white, with a grey tone.

Rotor/G are equivalent to the Propeller/G, but are much larger. They also separated by their size, and comes in two forms. Rotor/G are pure white.

Wing Gummies (ウインググミ Uingu Gumi?) increase mobility.

Cockpit Gummies (コクピットグミ Kokupitto Gumi?) are a type of Auxiliary Gummies (エクストラグミ Ekusutora Gumi?). This means that it is a special type of Gummi Block. Cockpit Gummies supply a great deal of Power, but at the price of Speed. If your Gummi Ship is very weapon-oriented, a powerful Cockpit Gummi would be very helpful to its Power. Unlike the Cockpit Gummies from Kingdom Hearts, these Gummi Blocks' names come from their shape and location of "bubble." There are two types of Cockpit Gummies: Helms and Bridges.

Helm/G are the weaker of the Cockpit Gummies. They all have a similar Cost, HP, and Size, but their Power Bonuses and drawbacks in Speed vary. All of the Helm/G's primary color is red, and their bubble is light blue.

Bridge/G are stronger Cockpit Gummies than the Helm/G. However, they come in less variety. The Bridge/G has about two times as much Cost as any other Cockpit Gummi, but its Power is much more powerful than any of the Helm/G. The shape of the Bridge/G is much more different than that of the Helm/G. Yet, like the Helm/G, Bridge/G have the primary color red, and have a light blue bubble.

Shield Gummies (シールドグミ Shīrudo Gumi?) assist in the defense of a Gummi Ship by blocking specific types of weaponry used by the enemy. They are a more refined version of the Shield-Gs found in Kingdom Hearts.

Optional Gummies (オプショングミ Opushon Gumi?) offer various bonuses and improvements to Gummi Ships when added, usually to a specific attribute. Template:Section-stub

List of Gummi Blocks

Block Cost HP Size
File:Material Pipe1.png 5 6 1x1x1
File:Material Pipe2.png 10 11 1x1x1
File:Material Pipe3.png 5 6 1x1x1
File:Material Pipe4.png 2 3 1x1x1
File:Material Pipe5.png 5 6 1x1x1
File:Material Pipe6.png 2 3 1x1x1
File:Material Pipe7.png 11 12 1x1x1
Kingdom Hearts II Final Mix only
File:Material Pipe FM1.png 10 11 1x1x1
File:Material Pipe FM2.png 5 6 1x1x1
Block Cost HP Mobility Size
File:Material Aero1.png 1 1 3 1x1x1
File:Material Aero2.png 1 1 3 1x1x1
File:Material Aero3.png 1 1 3 1x1x1
File:Material Aero4.png 1 1 3 1x1x1
File:Material Aero5.png 1 1 3 1x1x1
File:Material Aero6.png 1 1 3 1x1x1
Kingdom Hearts II Final Mix only
File:Material Aero FM1.png 4 1 4 1x1x1
File:Material Aero FM2.png 4 1 4 1x1x1
File:Material Aero FM3.png 4 1 4 1x1x1
File:Material Aero FM4.png 4 1 4 1x1x1
File:Material Aero FM5.png 4 1 4 1x1x1
Block Cost HP Size Max
File:Material Set1.png 8 16 2x2x2 25
File:Material Set2.png 32 64 4x4x4 6
File:Material Set3.png 18 36 3x3x2 11
File:Material Set4.png 4 8 1x4x1 50
File:Material Set5.png 10 20 3x3x2 20
File:Material Set6.png 24 48 4x4x2 8
File:Material Set7.png 72 80 2x2x2 25
File:Material Set8.png 90 108 3x3x2 11
File:Material Set9.png 28 36 2x2x2 25
File:Material Set10.png 25 29 1x4x1 50
File:Material Set11.png 37 42 1x2x3 40
File:Material Set12.png 96 108 2x3x2 16
Kingdom Hearts II Final Mix only
File:Material Set FM1.png 112 256 4x4x2 6
File:Material Set FM2.png 36 88 4x2x2 12
File:Material Set FM3.png 60 136 4x2x2 12
File:Material Set FM4.png 43 93 1x3x3 28
File:Material Set FM5.png 73 155 1x5x5 22
File:Material Set FM6.png 106 238 6x4x2 7
Name Block Cost Offense HP Damage Shots per round Size Max
Fire/G
(ファイアグミ?)
File:Projectile Fire-G.png 35 25 1 35 1 1x1x1 16
Fira/G
(ファイラグミ?)
File:Projectile Fira-G.png 41 30 1 41 1 2x2x1 17
Firaga/G
(ファイガグミ?)
File:Projectile Firaga-G.png 53 40 1 53 1 2x2x1 17
Blizzard/G
(ブリザドグミ?)
File:Projectile Blizzard-G.png 71 50 1 35 2 1x1x1 12
Blizzara/G
(ブリザラグミ?)
File:Projectile Blizzara-G.png 108 75 1 35 3 2x2x1 12
Blizzaga/G
(グリザガグミ?)
File:Projectile Blizzaga-G.png 138 100 1 35 4 2x2x1 8
Gravity/G
(グラビデグミ?)
File:Projectile Gravity-G.png 145 100 1 15 - 1x1x1 8
Gravira/G
(グラビラグミ?)
File:Projectile Gravira-G.png 155 110 1 40 - 2x2x1 6
Graviga/G
(グラビガグミ?)
File:Projectile Graviga-G.png 184 130 1 60 - 2x2x1 4
Comet/G
(コメットグミ?)
File:Projectile Comet-G.png 82 60 1 200 2x1x1 14
Meteor/G
(メテオグミ?)
File:Projectile Meteor-G.png 156 120 1 250 2x2x1 7
Kingdom Hearts II Final Mix only
Shuriken/G
(シュリケングミ?)
File:Projectile Shuriken-G.png 200 140 50 2x2x1 3
Boomerang/G
(ブーメラングミ?)
File:Projectile Boomerang-G.png 212 145 130 2x2x1 3
Name Block Cost Offense HP Damage Size Max
Thunder/G
(サンダーグミ?)
File:Lock-On Thunder-G.png 132 100 1 400 2x2x1 9
Thundara/G
(サンダラグミ?)
File:Lock-On Thundara-G.png 222 150 1 400 2x2x1 4
Thundaga/G
(サンダガグミ?)
File:Lock-On Thundaga-G.png 312 200 1 400 2x2x1 3
Ultima/G
(アルテマグミ?)
File:Lock-On Ultima-G.png 328 230 1 500 2x2x1 3
Drain/G
(ドレイングミ?)
File:Lock-On Drain-G.png 395 999 1 N/A 2x2x1 1
Kingdom Hearts II Final Mix only
Strike/G
(パンチグミ?)
File:Lock-On Strike-G.png 262 180 250 2x3x2 4
Bomb/G
(ボムグミ?)
File:Lock-On Bomb-G.png 338 500 N/A 2x2x2 1
Name Block Cost Offense HP Damage Size Max
Orichalcum/G
(オリハルコングミ?)
File:Slash Orichalcum-G.png 129 300 1 500 1x2x1 4
Masamune/G
(マサムネグミ?)
File:Slash Masamune-G.png 134 300 1 500 1x3x1 4
Excalibur/G
(エクスカリバーグミ?)
File:Slash Excalibur-G.png 126 300 1 500 1x3x1 4
Infinity/G
(ラグナロクグミ lit. Ragnarok/G?)
File:Slash Infinity-G.png 160 300 1 500 1x3x1 4
Kingdom Hearts II Final Mix only
Moon Ring/G
(エンゲツリングミ?)
File:Slash Moon Ring-G.png 148 100 50 2x2x1 1
Name Block Cost HP Offense Size Max
Drill/G
(ドリルグミ?)
File:Impact Drill-G.png 8 1 50 2x3x2 9
Saw/G
(ノコギリグミ?)
File:Impact Saw-G.png 13 1 100 4x4x1 9
Gungnir/G
(グングニルグミ?)
File:Impact Gungnir-G.png 8 1 200 1x3x1 6
Name Block Cost HP Speed Power Size Max
Vernier/G
(バーニアグミ?)
File:Engine Vernier-G.png 17 1 11 -10 1x1x1 14
Booster/G
(ブースターグミ?)
File:Engine Booster-G.png 23 1 14 -10 2x2x2 14
Thruster/G
(スラスターグミ?)
File:Engine Thruster-G.png 14 1 10 -10 1x1x1 14
Mini-Propeller/G
(ミニプロペラグミ?)
File:Engine Mini-Propeller-G.png 9 1 8 -10 1x1x1 11
Propeller/G
(プロペラグミ?)
File:Engine Propeller-G.png 12 1 9 -10 2x1x2 12
Screw Propeller/G
(スクリューグミ?)
File:Engine Screw-Propeller-G.png 9 1 8 -10 2x1x2 12
Rotor/G
(ローターグミ?)
File:Engine Rotor-G.png 9 1 8 -10 4x4x1 8
Large Rotor/G
(ラージローターグミ?)
File:Engine Large Rotor-G.png 9 1 8 -10 6x6x1 8
Name Block Cost HP Mobility Size Max
Sonic Turbo/G
(ソニックターボグミ?)
File:Wing Sonic Turbo-G.png 18 1 54 2x2x2 10
Tempest/G
(テンペストグミ?)
File:Wing Tempest-G.png 8 1 24 3x2x1 12
Hurricane/G
(ハリケーングミ?)
File:Wing Hurricane-G.png 8 1 24 2x3x1 10
Typhoon/G
(タイフーングミ?)
File:Wing Typhoon-G.png 8 1 24 3x2x1 10
Cyclone/G
(サイクロングミ?)
File:Wing Cyclone-G.png 8 1 24 2x2x1 10
Vortex/G
(ボルテックスグミ?)
File:Wing Vortex-G.png 11 1 33 3x2x1 10
Storm/G
(ストームグミ?)
File:Wing Storm-G.png 8 1 24 2x2x1 10
Angel/G
(エンジェルグミ?)
File:Wing Angel-G.png 24 1 72 3x2x1 8
Darkness/G
(ダークグミ?)
File:Wing Darkness-G.png 20 1 60 3x2x1 8
Name Block Cost HP Speed Power Size Max
Bubble Helm/G
(バブルヘッドグミ?)
File:Cockpit Bubble Helm-G.png 9 1 -40 29 2x2x2 4
Flat Helm/G
(フラットヘッドグミ?)
File:Cockpit Flat Helm-G.png 8 1 -50 33 2x2x2 4
Solid Helm/G
(ソリッドヘッドグミ?)
File:Cockpit Solid Helm-G.png 11 1 -60 41 2x3x2 4
Sphere Helm/G
(スフィアヘッドグミ?)
File:Cockpit Sphere Helm-G.png 9 1 -70 44 2x3x2 4
Bridge/G
(ブリッヂグミ?)
File:Cockpit Bridge-G.png 19 1 -80 59 2x2x3 4
Big Bridge/G
(ビッグブリッヂグミ?)
File:Cockpit Big Bridge-G.png 10 1 -100 60 2x2x3 4
Name Block Cost Blocked Weapon Type HP Size Max
Shield/G
(シールドグミ?)
File:Shield Shield-G.png 8 Normal 1 3x1x3 2
Large Shield/G
(ラージシールドグミ?)
File:Shield Large Shield-G.png 7 Normal 1 4x1x4 2
Shell/G
(シェルグミ?)
File:Shield Shell-G.png 8 Laser 1 3x1x3 2
Large Shell/G
(ラージシェルグミ?)
File:Shield Large Shell-G.png 7 Laser 1 4x1x4 2
Name Block Cost HP Size Max Special Effect
Neon Bar/G
(ネオンバーググミ?)
File:Optional - Neon Bar-G.png 8 1 1x2x1 18 +8 bonus Power
Neon Orb/G
(ネオンボールグミ?)
File:Optional - Neon Orb-G.png 8 1 1x1x1 18 +8 bonus Power
Wheel/G
(ホイールグミ?)
File:Optional Wheel-G.png 15 1 1x2x2 14 +45 bonus Mobility
Parabola/G
(パラボラグミ?)
File:Optional Parabola-G.png 23 1 1x1x2 4 -10 Speed, improved Lock-On
Antenna/G
(アンテナグミ?)
File:Optional Antenna-G.png 20 1 1x1x2 4 -10 Speed, improved Lock-On
Radar/G
(レーダーグミ?)
File:Optional Radar-G.png 10 1 4x4x1 4 -10 Speed, improved Lock-On
Round Light/G
(ラウンドライトグミ?)
File:Optional Round Light-G.png 13 34 1x1x1 8 -20 Power
Square Light/G
(スクエアライトグミ?)
File:Optional Square Light-G.png 8 19 1x1x1 8 -10 Power
Crown/G
(クラウングミ?)
File:Optional Crown-G.png 15 1 2x2x2 1 Berserk Mode, 1 HP
Kingdom Hearts II Final Mix only
Mast/G
(マストグミ?)
File:Optional Mast-G.png 17 1 6x3x6 2 +6 Speed
Flag/G
(フラッググミ?)
File:Optional Flag-G.png 15 - 1x4x4 2 +7 Power
Caterpillar/G
(キャタピラグミ?)
File:Optional Caterpillar-G.png 14 1 1x4x2 6 +28 Mobility
Figure A/G
(フィギュアグミA?)
File:Optional Figure A-G.png 14 29 1x1x3 5 -
Figure B/G
(フィギュアグミB?)
File:Optional Figure B-G.png 14 29 1x1x3 5 -
Figure C/G
(フィギュアグミC?)
File:Optional Figure C-G.png 14 29 1x1x3 5 -
Figure D/G
(フィギュアグミD?)
File:Optional Figure D-G.png 14 29 1x1x3 5 -

Origin

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