Lunge 'n' Launch: Difference between revisions
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Line 4: | Line 4: | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Guard Break is an [[action ability]] exclusive to [[Sora]] that costs 3 {{AP}} to equip. It is a ground combo finisher that activates if Sora | In ''Kingdom Hearts II'', Guard Break is an [[action ability]] exclusive to [[Sora]] that costs 3 {{AP}} to equip. It is a ground combo finisher that activates if Sora is attacking a single enemy, or by default if {{c|Explosion|ability}} is not equipped. It allows Sora to pierce a single target's guard with a short, powerful thrust, launching them into the air. The ability's trait of bypassing physical defense stems from it dealing Neutral damage rather than Physical. Guard Break is equal to [[Finishing Leap]] in strength. | ||
==Learning Guard Break== | ==Learning Guard Break== |
Revision as of 20:48, 12 January 2019
Guard Break (ストライドブレイク Sutoraido Bureiku , lit. "Stride Break") is a technique introduced in Kingdom Hearts II. It allows the user to unleash a powerful finishing combo move while piercing through an enemy's guard.
Mechanics
In Kingdom Hearts II, Guard Break is an action ability exclusive to Sora that costs 3 AP to equip. It is a ground combo finisher that activates if Sora is attacking a single enemy, or by default if Explosion is not equipped. It allows Sora to pierce a single target's guard with a short, powerful thrust, launching them into the air. The ability's trait of bypassing physical defense stems from it dealing Neutral damage rather than Physical. Guard Break is equal to Finishing Leap in strength.
Learning Guard Break
Kingdom Hearts II
- Sora learns Guard Break after completing the Battle of the 1000 Heartless.