User:KrytenKoro/PollDraft: Difference between revisions
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;Story Quests | ;Story Quests | ||
*All Event Quests with story facets (Alice Hide and Seek, Hercules Tag Team, Summer Adventure) should be (Permanent/Recurring) quests | *All Event Quests with story facets (Alice Hide and Seek, Hercules Tag Team, Summer Adventure) should be (Permanent/Recurring) quests | ||
*All Event Quests with story facets have scenes added to Theater | |||
;Special Quests | ;Special Quests | ||
*Super-Evolve/EXP quest should be a (Monthly/Permanent) VIP feature | *Super-Evolve/EXP quest should be a (Monthly/Permanent) VIP feature | ||
*Past VIP quests (Avatar Part, Spirit Part, Medal) should be made permanent/VIP | *Past VIP quests (Avatar Part, Spirit Part, Medal) should be made permanent/VIP | ||
*Cid/Chip/Dale/Broom/Mirror/Gem quests should be combined into drops for a shorter set of missions | *Cid/Chip/Dale/Broom/Mirror/Gem quests should be combined into drops for a shorter set of missions | ||
**E.g., first quest drops 2 of each gem, second quest drops 7 brooms, 7 mirrors, 7 hdl, third quest drops 21 cid, 7 chip, 7 dale, fourth quest drops 4 of 2-week VIP medal, 1 of 7-week VIP medal 1, 1 of 7-week VIP medal 2, etc. | |||
*At least one set of Special Quests are retooled to allow full exploration of each world, all rooms in connected order. Can be for VIP prizes, | |||
;Event Quests | ;Event Quests | ||
*Past Event Quests should be permanently playable (accessible by purchasing VIP) | *Past Event Quests should be permanently playable (accessible by purchasing VIP) | ||
**Past Event Quests which are attached to Event Boards/Medal drops/story sections/other unique rewards should be permanently playable (accessible by purchasing VIP) | **Past Event Quests which are attached to Event Boards/Medal drops/story sections/other unique rewards should be permanently playable (accessible by purchasing VIP) | ||
*Reorganize Event Quests into banners depending on | *HSC Quests give one copy of each Medal as a copy (for completing the quest/as a point reward tooled to being strong enough to beat current story quests) | ||
*HSC Quests are republished as permanent (4/6/8) months after first published, allowing players to grab any Point Rewards, but not Ranking Rewards, that they missed the first time around, and using same Booster medals as before. | |||
**HSC boosters are retooled: | |||
***Current rarest (6/7*) Medal in banner (i.e. Prime Roxas): 21% | |||
***All other premium banner mascots not yet used in HSC: 18% | |||
***Banner premium mascots of current reprint banners (i.e., Prime Axel): 16% | |||
***Banner backup mascots (i.e., Timeless River Sora, etc.) not yet used in HSC: 14% | |||
***All VIP medals not yet used in HSC: 10% | |||
***All Event medals not yet used in HSC: 7% | |||
***All other medals not yet used in HSC: 3% | |||
*Reorganize Event Quests into banners depending on class of quest (jewel, etc.) | |||
**Move Jewel Quest to Special Quests | |||
*Proud+ quests should be expanded to include Moon Gem quests | *Proud+ quests should be expanded to include Moon Gem quests | ||
;Cross Quests | ;Cross Quests | ||
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*Drop HDL/Cid/Chip/Dale/Scrooge medals once exceeded usable Coliseum Coins | *Drop HDL/Cid/Chip/Dale/Scrooge medals once exceeded usable Coliseum Coins | ||
;Keyblades | ;Keyblades | ||
*The hell is up with these gem costs, seriously | |||
;Pets | ;Pets | ||
*Honestly I've got nothing, I like Pets pretty much. Maybe add perks of some sort? | |||
;Avatar Boards | ;Avatar Boards | ||
*Add all permanent JP boards (VIP boards, 20 Gem board) | |||
*Make all limited-time boards that are older than (4/6/8) months, excluding special licensed ones like PotC, permanent boards for 1500 jewels | |||
*Make all released Gem boards permanent | |||
*Make all Event/Cross/Raid boards that are older than (4/6/8) months, excluding weekend raid board, permanent (and unlocked by VIP purchase) | |||
*Past non-board avatar parts, i.e. Pegasus Knight: Helm, are added as permanent jewel boards | |||
;Avatar Part system | |||
*Perks are learnable, via Materia/BBS Ability/Scrooge-like system -- when a part is worn through enough battles, the park (at 100%/25%) is made a permanent boost, even when not wearing those parts | |||
;Raid Bosses | ;Raid Bosses | ||
*Raid Bosses summoned should be automatically released to the party | *Raid Bosses summoned should be automatically released to the party | ||
*Raid Bosses summoned by player are added to the Alert! menu alongside other players (story quest instead has a button that takes you to that page) | |||
*Standard Raid boss farming quests, with Trickmaster, Trident Tail, etc. is (Recurring/Permanent) quest | |||
*Quest menus have icons listing which raid boss that quest will summon | |||
*Some explanation from SE of how raid boss summoning is actually triggered, specifically | |||
*Home Screen has icons identifying players who have current Lux boost active | |||
*Home Screen has icons identifying (players who have used their lux boost that day/when lux boost last used) | |||
*Ability to ping players in game chat | |||
;Misc | ;Misc | ||
*0 AP/Guilt Campaign should be a (Monthly/Quarterly) feature | *0 AP/Guilt Campaign should be a (Monthly/Quarterly) feature | ||
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*"Complete Boost" option for Medal (automatically max cost, atk, def, guilt) | *"Complete Boost" option for Medal (automatically max cost, atk, def, guilt) | ||
*Skill medals should stack like other Support medals | *Skill medals should stack like other Support medals | ||
*Holding press down on a title (yours or others) shows criteria for collecting it | |||
*Name of room shows up when you enter a room | |||
*(Medal description screen/Album) has button for showing animation of the attack the medal triggers | |||
*Skill medals automatically sort by skill unless using "Newest" sort option -- i.e., sort by Level sorts Scrooge medals similar to how it sorts attack medals. | |||
*Skill medals separated from EXP medals as filter category, or HDL medals shifted to before Scrooge medals -- i.e., you don't have to toggle "No Skill" or scroll down to get to HDL medals | |||
*Coliseum/Event/Raid/Cross/VIP coins are retained permanently | |||
*Coliseum/Event/Raid/Avatar/Cross coins can be used in an exchange, or Tier 1/2/3 medal purchase shop | |||
*Filtering for Friend medals, identical to medal list filtering | |||
https://www.google.com/search?q=%22quality+of+life%22+site%3Areddit.com+krytenkoro&rlz=1C1GGRV_enUS766US766&oq=%22quality+of+life%22+site%3Areddit.com+krytenkoro&aqs=chrome..69i57.5591j0j7&sourceid=chrome&ie=UTF-8 | https://www.google.com/search?q=%22quality+of+life%22+site%3Areddit.com+krytenkoro&rlz=1C1GGRV_enUS766US766&oq=%22quality+of+life%22+site%3Areddit.com+krytenkoro&aqs=chrome..69i57.5591j0j7&sourceid=chrome&ie=UTF-8 |
Revision as of 21:07, 3 August 2018
Strongly Disagree << >> Strongly Agree
- Story Quests
- All Event Quests with story facets (Alice Hide and Seek, Hercules Tag Team, Summer Adventure) should be (Permanent/Recurring) quests
- All Event Quests with story facets have scenes added to Theater
- Special Quests
- Super-Evolve/EXP quest should be a (Monthly/Permanent) VIP feature
- Past VIP quests (Avatar Part, Spirit Part, Medal) should be made permanent/VIP
- Cid/Chip/Dale/Broom/Mirror/Gem quests should be combined into drops for a shorter set of missions
- E.g., first quest drops 2 of each gem, second quest drops 7 brooms, 7 mirrors, 7 hdl, third quest drops 21 cid, 7 chip, 7 dale, fourth quest drops 4 of 2-week VIP medal, 1 of 7-week VIP medal 1, 1 of 7-week VIP medal 2, etc.
- At least one set of Special Quests are retooled to allow full exploration of each world, all rooms in connected order. Can be for VIP prizes,
- Event Quests
- Past Event Quests should be permanently playable (accessible by purchasing VIP)
- Past Event Quests which are attached to Event Boards/Medal drops/story sections/other unique rewards should be permanently playable (accessible by purchasing VIP)
- HSC Quests give one copy of each Medal as a copy (for completing the quest/as a point reward tooled to being strong enough to beat current story quests)
- HSC Quests are republished as permanent (4/6/8) months after first published, allowing players to grab any Point Rewards, but not Ranking Rewards, that they missed the first time around, and using same Booster medals as before.
- HSC boosters are retooled:
- Current rarest (6/7*) Medal in banner (i.e. Prime Roxas): 21%
- All other premium banner mascots not yet used in HSC: 18%
- Banner premium mascots of current reprint banners (i.e., Prime Axel): 16%
- Banner backup mascots (i.e., Timeless River Sora, etc.) not yet used in HSC: 14%
- All VIP medals not yet used in HSC: 10%
- All Event medals not yet used in HSC: 7%
- All other medals not yet used in HSC: 3%
- HSC boosters are retooled:
- Reorganize Event Quests into banners depending on class of quest (jewel, etc.)
- Move Jewel Quest to Special Quests
- Proud+ quests should be expanded to include Moon Gem quests
- Cross Quests
- Cross Quests should drop (Tier 1/Tier 2/past Event medals/JP-only Event medals) medals as a (Permanent/Recurring) feature
- The Home Screen should mark when a teammate is in a Cross Quest
- "Play with Team" should have the option to join in on with another teammate in a current cross quest
- Coliseum Quests
- Drop HDL/Cid/Chip/Dale/Scrooge medals once exceeded usable Coliseum Coins
- Keyblades
- The hell is up with these gem costs, seriously
- Pets
- Honestly I've got nothing, I like Pets pretty much. Maybe add perks of some sort?
- Avatar Boards
- Add all permanent JP boards (VIP boards, 20 Gem board)
- Make all limited-time boards that are older than (4/6/8) months, excluding special licensed ones like PotC, permanent boards for 1500 jewels
- Make all released Gem boards permanent
- Make all Event/Cross/Raid boards that are older than (4/6/8) months, excluding weekend raid board, permanent (and unlocked by VIP purchase)
- Past non-board avatar parts, i.e. Pegasus Knight: Helm, are added as permanent jewel boards
- Avatar Part system
- Perks are learnable, via Materia/BBS Ability/Scrooge-like system -- when a part is worn through enough battles, the park (at 100%/25%) is made a permanent boost, even when not wearing those parts
- Raid Bosses
- Raid Bosses summoned should be automatically released to the party
- Raid Bosses summoned by player are added to the Alert! menu alongside other players (story quest instead has a button that takes you to that page)
- Standard Raid boss farming quests, with Trickmaster, Trident Tail, etc. is (Recurring/Permanent) quest
- Quest menus have icons listing which raid boss that quest will summon
- Some explanation from SE of how raid boss summoning is actually triggered, specifically
- Home Screen has icons identifying players who have current Lux boost active
- Home Screen has icons identifying (players who have used their lux boost that day/when lux boost last used)
- Ability to ping players in game chat
- Misc
- 0 AP/Guilt Campaign should be a (Monthly/Quarterly) feature
- EXP/Cost/Boost medals should pour into reservoir, to be applied at any level by player
- "Complete Boost" option for Medal (automatically max cost, atk, def, guilt)
- Skill medals should stack like other Support medals
- Holding press down on a title (yours or others) shows criteria for collecting it
- Name of room shows up when you enter a room
- (Medal description screen/Album) has button for showing animation of the attack the medal triggers
- Skill medals automatically sort by skill unless using "Newest" sort option -- i.e., sort by Level sorts Scrooge medals similar to how it sorts attack medals.
- Skill medals separated from EXP medals as filter category, or HDL medals shifted to before Scrooge medals -- i.e., you don't have to toggle "No Skill" or scroll down to get to HDL medals
- Coliseum/Event/Raid/Cross/VIP coins are retained permanently
- Coliseum/Event/Raid/Avatar/Cross coins can be used in an exchange, or Tier 1/2/3 medal purchase shop
- Filtering for Friend medals, identical to medal list filtering