Gravity Break: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Final Mix'', Gravity Break is a [[combat ability]] unique to Sora which provides a 30% chance of unleashing a gravity-based finishing combo attack on ground targets. It costs 2 {{AP}} to equip. It deals damage equivalent to (40 + [[Strength]])% of the enemy's HP. After hitting the target, Sora takes 16 frames to recover (0.5 seconds). | In ''Kingdom Hearts Final Mix'', Gravity Break is a [[combat ability]] unique to Sora which provides a 30% chance of unleashing a gravity-based finishing combo attack on ground targets that always deals a [[Critical Hit]]. It costs 2 {{AP}} to equip. It deals damage equivalent to (40 + [[Strength]])% of the enemy's HP, unlike the original [[Gravity]] spell's damage calculation being based on magic/MP. After hitting the target, Sora takes 16 frames to recover (0.5 seconds). | ||
==Learning Gravity Break== | ==Learning Gravity Break== |
Revision as of 12:43, 6 February 2021
Gravity Break (グラビティブレイク Gurabiti Bureiku ) is an ability that is exclusive to Kingdom Hearts Final Mix. It allows Sora's Keyblade to cast a miniature gravity spell by bringing back his Keyblade to slam a miniature gravity sphere in front of him with it.
Mechanics
In Kingdom Hearts Final Mix, Gravity Break is a combat ability unique to Sora which provides a 30% chance of unleashing a gravity-based finishing combo attack on ground targets that always deals a Critical Hit. It costs 2 AP to equip. It deals damage equivalent to (40 + Strength)% of the enemy's HP, unlike the original Gravity spell's damage calculation being based on magic/MP. After hitting the target, Sora takes 16 frames to recover (0.5 seconds).
Learning Gravity Break
Kingdom Hearts Final Mix
- Sora learns Gravity Break after completing the Hercules Cup time trial.