EXP Zero: Difference between revisions
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{{nihongo|'''EXP Zero'''|EXPゼロ|EXP Zero}}, also known as "'''Zero EXP'''" and "'''No Experience'''," is an ability introduced in ''[[Kingdom Hearts II Final Mix]]''. It prevents the player from gaining [[EXP]] for as long as it is equipped. | {{nihongo|'''EXP Zero'''|EXPゼロ|EXP Zero}}, also known as "'''Zero EXP'''" and "'''No Experience'''," is an ability introduced in ''[[Kingdom Hearts II Final Mix]]''. It prevents the player from gaining [[EXP]] for as long as it is equipped. | ||
Revision as of 17:05, 3 July 2016
EXP Zero (EXPゼロ EXP Zero ), also known as "Zero EXP" and "No Experience," is an ability introduced in Kingdom Hearts II Final Mix. It prevents the player from gaining EXP for as long as it is equipped.
This ability allows the player to complete the game without gaining EXP, and therefore staying at level 1, resulting in a more challenging play-through.
Mechanics
In Kingdom Hearts Final Mix, EXP Zero is a combat ability that costs 0 AP to equip.[KH I HD]
In Kingdom Hearts II Final Mix, No Experience is a support ability that costs 1 AP to equip. It negates normal EXP, but not the various types of Form EXP.
In Kingdom Hearts Birth by Sleep, Zero EXP is a support ability that can be equipped once.
In Kingdom Hearts 3D: Dream Drop Distance, EXP Zero is a support ability that can be equipped once. It negates the experience gain for Sora and Riku, but not the Spirits.
Learning EXP Zero
Kingdom Hearts Final Mix
Kingdom Hearts II Final Mix
- Roxas learns No Experience at the beginning of the Third Day in Critical Mode.
- The Winner's Proof has No Experience as its Equipment Ability.
Kingdom Hearts Birth by Sleep
- Zero EXP is attached to Terra's Sliding Dash, Ventus's Aero, and Aqua's Blizzard at the beginning of their stories in Critical Mode.
Kingdom Hearts 3D: Dream Drop Distance
- Sora and Riku have EXP Zero initially in Proud Mode and Critical Mode.