Crime & Punishment (ability): Difference between revisions
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Asternitix (talk | contribs) |
KrytenKoro (talk | contribs) (this is the MoS terminology for this) |
||
Line 5: | Line 5: | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Crime & Punishment is an | In ''Kingdom Hearts II'', Crime & Punishment is an [[action ability]] exclusive to [[Final Form]]. | ||
{{Section-stub}}<!--compare normal vs. Final spells--> | {{Section-stub}}<!--compare normal vs. Final spells--> | ||
==Learning Crime & Punishment== | ==Learning Crime & Punishment== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
*Final Form has Crime & Punishment as a | *Final Form has Crime & Punishment as a default ability. | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] |
Revision as of 23:33, 4 July 2015
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
| ||
This article needs more information!
Improve it by adding what you know about the following issues. |
This article is about Final Form's ability. You may be looking for the arrowguns. |
Crime & Punishment (クライムペナルティ Kuraimu Penaruti , lit. "Crime Penalty") is a technique that appears in Kingdom Hearts II. It allows the user's two Keyblades to unleash more powerful versions of their spells.
Mechanics
In Kingdom Hearts II, Crime & Punishment is an action ability exclusive to Final Form. Template:Section-stub
Learning Crime & Punishment
Kingdom Hearts II
- Final Form has Crime & Punishment as a default ability.