FPS Mode: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', FPS Mode is a limit exclusive to [[Chicken Little]]. It costs 2 bars of the Summon Gauge to use. The limit changes the camera to a first-person shooter perspective and reconfigures the [[Command Menu]]: | In ''Kingdom Hearts II'', FPS Mode is a limit exclusive to [[Chicken Little]]. It costs 2 bars of the Summon Gauge to use. The limit changes the camera to a first-person shooter perspective and reconfigures the [[Command Menu]]: | ||
*{{button|x}} ({{button|c}} in Japanese releases) - {{nihongo|'''Balls'''|ピッチング}} are shot at the enemy, dealing damage and causing them to be briefly stunned. | *{{button|x}} ({{button|c}} in Japanese releases) - {{nihongo|'''Balls'''|ピッチング|Pitchingu|lit. "Pitching"}} are shot at the enemy, dealing damage and causing them to be briefly stunned. | ||
*{{button|s}} ({{button|t}} in Japanese releases) - {{nihongo|'''End'''|やめる}} causes the limit to be cancelled prematurely. | *{{button|s}} ({{button|t}} in Japanese releases) - {{nihongo|'''End'''|やめる|Yameru}} causes the limit to be cancelled prematurely. | ||
*{{button|t}} ({{button|s}} in Japanese releases) - {{nihongo|'''Firecracker'''|クラッカ}} are fired at the enemy, knocking them back and stopping their movement. | *{{button|t}} ({{button|s}} in Japanese releases) - {{nihongo|'''Firecracker'''|クラッカ|Kurakka|lit. "Cracker"}} are fired at the enemy, knocking them back and stopping their movement. | ||
During the limit, Sora can move around freely, albeit at a slower pace. Also, the targeting reticule can be aimed using the right analogue stick. | During the limit, Sora can move around freely, albeit at a slower pace. Also, the targeting reticule can be aimed using the right analogue stick. | ||
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Revision as of 18:16, 7 June 2015
FPS Mode (FPS ) is a limit that appears in Kingdom Hearts II. Together, Sora and Chicken Little can shoot projectiles at enemies.
Mechanics
In Kingdom Hearts II, FPS Mode is a limit exclusive to Chicken Little. It costs 2 bars of the Summon Gauge to use. The limit changes the camera to a first-person shooter perspective and reconfigures the Command Menu:
- ( in Japanese releases) - Balls (ピッチング Pitchingu , lit. "Pitching") are shot at the enemy, dealing damage and causing them to be briefly stunned.
- ( in Japanese releases) - End (やめる Yameru ) causes the limit to be cancelled prematurely.
- ( in Japanese releases) - Firecracker (クラッカ Kurakka , lit. "Cracker") are fired at the enemy, knocking them back and stopping their movement.
During the limit, Sora can move around freely, albeit at a slower pace. Also, the targeting reticule can be aimed using the right analogue stick.
Learning FPS Mode
Kingdom Hearts II
- Chicken Little has FPS Mode as his Summon limit.