Heal Strike: Difference between revisions
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{{Game|BBS|FMB|HD2}} | {{Game|BBS|FMB|HD2}} | ||
[[File:Heal Strike KHBBS.gif|300px|thumb]] | [[File:Heal Strike KHBBS.gif|300px|thumb]] | ||
{{nihongo|'''Heal Strike'''|ヒールストライク|Hīru Sutoraiku}} is a | {{nihongo|'''Heal Strike'''|ヒールストライク|Hīru Sutoraiku}} is a technique that appears in ''[[Kingdom Hearts Birth by Sleep]]''. It allows the user to strike enemies and restore HP. | ||
==Mechanics== | |||
Heal Strike is a Level 4 [[Finish Command (KHBBS)|Finish command]]. When using Heal Strike, the user charges at the enemy and performs two upward slashes while a ring of Cure magic spins around him or her. HP is restored to the user whenever an enemy is hit. | |||
==Learning Heal Strike== | |||
===''Kingdom Hearts Birth by Sleep''=== | |||
*[[Terra]] learns Heal Strike after surviving a lethal attack five times using the [[Once More]] or [[Second Chance]] abilities with Rising Rock 2 as the equipped Finish command. | |||
*[[Ventus]] learns Heal Strike after surviving a lethal attack five times using the [[Once More]] or [[Second Chance]] abilities with Air Flair 2 as the equipped Finish command. | |||
*[[Aqua]] learns Heal Strike after surviving a lethal attack five times using the [[Once More]] or [[Second Chance]] abilities with Magic Pulse 2 as the equipped Finish command. | |||
[[Category:Kingdom Hearts Birth by Sleep Finish commands]] | [[Category:Kingdom Hearts Birth by Sleep Finish commands]] |
Revision as of 22:04, 12 August 2015
Heal Strike (ヒールストライク Hīru Sutoraiku ) is a technique that appears in Kingdom Hearts Birth by Sleep. It allows the user to strike enemies and restore HP.
Mechanics
Heal Strike is a Level 4 Finish command. When using Heal Strike, the user charges at the enemy and performs two upward slashes while a ring of Cure magic spins around him or her. HP is restored to the user whenever an enemy is hit.
Learning Heal Strike
Kingdom Hearts Birth by Sleep
- Terra learns Heal Strike after surviving a lethal attack five times using the Once More or Second Chance abilities with Rising Rock 2 as the equipped Finish command.
- Ventus learns Heal Strike after surviving a lethal attack five times using the Once More or Second Chance abilities with Air Flair 2 as the equipped Finish command.
- Aqua learns Heal Strike after surviving a lethal attack five times using the Once More or Second Chance abilities with Magic Pulse 2 as the equipped Finish command.