Kingdom Hearts II Final Mix

Vicinity Break: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
mNo edit summary
m (→‎top: removed HD icons, removed: |HD2)
Line 1: Line 1:
{{Game|FM2|HD2}}
{{Game|FM2}}
[[File:Round Break KHIIFM.gif|thumb|right|250px|When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.]]
[[File:Round Break KHIIFM.gif|thumb|right|250px|When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.]]
{{nihongo|'''Vicinity Break'''|ラウンドブレイク|Raundo Bureiku|lit. "Round Break"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to unleash a powerful attack when surrounded.
{{nihongo|'''Vicinity Break'''|ラウンドブレイク|Raundo Bureiku|lit. "Round Break"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to unleash a powerful attack when surrounded.

Revision as of 11:27, 8 August 2016

File:Round Break KHIIFM.gif
When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.

Vicinity Break (ラウンドブレイク Raundo Bureiku?, lit. "Round Break") is a technique exclusive to Kingdom Hearts II Final Mix. It allows the user to unleash a powerful attack when surrounded.

Mechanics

In Kingdom Hearts II Final Mix, Vicinity Break is an action ability exclusive to Sora. It is activated in place of a combo attack if Sora is surrounded. It costs 2 AP to equip.

Learning Vicinity Break

Kingdom Hearts II Final Mix