Vicinity Break: Difference between revisions
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{{Game|FM2 | {{Game|FM2}} | ||
[[File:Round Break KHIIFM.gif|thumb|right|250px|When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.]] | [[File:Round Break KHIIFM.gif|thumb|right|250px|When the user is surrounded, one of their combo attacks becomes a spinning area-of-effect strike with a decent amount of range.]] | ||
{{nihongo|'''Vicinity Break'''|ラウンドブレイク|Raundo Bureiku|lit. "Round Break"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to unleash a powerful attack when surrounded. | {{nihongo|'''Vicinity Break'''|ラウンドブレイク|Raundo Bureiku|lit. "Round Break"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to unleash a powerful attack when surrounded. |
Revision as of 11:27, 8 August 2016
Vicinity Break (ラウンドブレイク Raundo Bureiku , lit. "Round Break") is a technique exclusive to Kingdom Hearts II Final Mix. It allows the user to unleash a powerful attack when surrounded.
Mechanics
In Kingdom Hearts II Final Mix, Vicinity Break is an action ability exclusive to Sora. It is activated in place of a combo attack if Sora is surrounded. It costs 2 AP to equip.
Learning Vicinity Break
Kingdom Hearts II Final Mix
- Sora learns Vicinity Break after defeating the Hostile Program.