Kingdom Hearts (game)
Kingdom Hearts Final Mix
Kingdom Hearts II
Kingdom Hearts II Final Mix

Healing Herb: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
m (→‎top: removed HD icons, removed: |HD1|HD2)
Line 1: Line 1:
{{Game|KH1|FM1|KH2|FM2|HD1|HD2}}
{{Game|KH1|FM1|KH2|FM2}}
{{nihongo|'''Healing Herb'''|大自然のいやし|Daishizen no Iyashi|lit. "Nature's Healing"}} is a technique that appears in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts II]]''. It allows the user to use a special herb that casts [[Cure]] magic.
{{nihongo|'''Healing Herb'''|大自然のいやし|Daishizen no Iyashi|lit. "Nature's Healing"}} is a technique that appears in ''{{c|Kingdom Hearts|game}}'' and ''[[Kingdom Hearts II]]''. It allows the user to use a special herb that casts [[Cure]] magic.



Revision as of 10:01, 8 August 2016

Healing Herb (大自然のいやし Daishizen no Iyashi?, lit. "Nature's Healing") is a technique that appears in Kingdom Hearts and Kingdom Hearts II. It allows the user to use a special herb that casts Cure magic.

Mechanics

In Kingdom Hearts, Healing Herb is a combat ability exclusive to Tarzan that cast Cure on a single party member. It is a defense skill that costs 3 AP to equip and 1 MP to use.

In Kingdom Hearts II, Healing Herb is an action ability exclusive to Simba that restores the entire party's HP completely. It costs 3 AP to equip and 99 MP to use.

Learning Healing Herb

Kingdom Hearts

  • Tarzan has Healing Herb as a default ability.

Kingdom Hearts II

  • Simba has Healing Herb as a default ability.

See also