User talk:Adventuretime1: Difference between revisions

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{{welcome|{{User:Master Riku the Bloody/Sig1}} 02:19, 10 January 2015 (UTC)}}
{{welcome|{{User:Master Riku the Bloody/Sig1}} 02:19, 10 January 2015 (UTC)}}
== KH3D gifs ==
Is there any way you can do those without the dream eaters? Like, removing them from party? It's pretty difficult to see what's going on.
Also, for the mechanics sections (and I admit that I'm not hyperversed on top-tier use of mechanics) -- can you make sure that you're keeping that to the pure mechanical uses of the attacks, and have stuff like "kickflips", etc., stuff that wouldn't affect the hitboxes or damage, be part of the lead?
Finally, for description of what the technique visually is, [[Ghost Drive]] is a good example. We try to use "the user" instead of naming a specific character (barring cases where the technique is fundamentally unique to that character).
But other than that, great job! You are credit to team.{{User:KrytenKoro/Sig}} 13:03, 31 October 2018 (UTC)

Revision as of 13:03, 31 October 2018

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RikutheBloody 02:19, 10 January 2015 (UTC)

KH3D gifs

Is there any way you can do those without the dream eaters? Like, removing them from party? It's pretty difficult to see what's going on.

Also, for the mechanics sections (and I admit that I'm not hyperversed on top-tier use of mechanics) -- can you make sure that you're keeping that to the pure mechanical uses of the attacks, and have stuff like "kickflips", etc., stuff that wouldn't affect the hitboxes or damage, be part of the lead?

Finally, for description of what the technique visually is, Ghost Drive is a good example. We try to use "the user" instead of naming a specific character (barring cases where the technique is fundamentally unique to that character).

But other than that, great job! You are credit to team."We're werewolves, not swearwolves." (KrytenKoro) 13:03, 31 October 2018 (UTC)