Lock-On Gummi: Difference between revisions
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==''Kingdom Hearts II Final Mix''== | ==''Kingdom Hearts II Final Mix''== | ||
==== | ====Strike/G==== | ||
[[File:Lock-On Punch-G.png]] | [[File:Lock-On Punch-G.png]] | ||
*'''Size:''' 2x3x2 | *'''Size:''' 2x3x2 | ||
Line 60: | Line 60: | ||
*'''Damage:''' 250 | *'''Damage:''' 250 | ||
====Bomb | ====Bomb/G==== | ||
[[File:Lock-On Bomb.png]] | [[File:Lock-On Bomb-G.png]] | ||
*'''Size:''' 2x2x2 | *'''Size:''' 2x2x2 | ||
*'''Maximum Capacity:''' 1 | *'''Maximum Capacity:''' 1 |
Revision as of 20:03, 12 January 2015
Lock-On Gummis are a set of blocks found in Kingdom Hearts II that grant lasers to a Gummi Ship when equipped.
List of Lock-On Gummis
Thunder/G
- Size: 2x2x1
- Maximum Capacity: 9
- Cost: 132
- Offense: 100
- HP Bonus: 1
- Damage: 400
Thundara/G
- Size: 2x2x1
- Maximum Capacity: 4
- Cost: 222
- Offense: 150
- HP Bonus: 1
- Damage: 400
Thundaga/G
- Size: 2x2x1
- Maximum Capacity: 3
- Cost: 312
- Offense: 200
- HP Bonus: 1
- Damage: 400
Ultima/G
- Size: 2x2x1
- Maximum Capacity: 3
- Cost: 328
- Offense: 230
- HP Bonus: 1
- Damage: 500
Drain/G
File:Lock-On Drain-G.png
It is a common misconception that the Drain Gummi draws in orbs, but this is false. Drain/G is indeed a weapon, but it is a bit complicated. How to control it depends on your auto-fire settings in the menu; the following is the default. Hold down X to begin absorbing incoming normal (red) projectiles. When fired by releasing X, its power comes from those projectiles. This makes it a very powerful weapon if used correctly, especially for enemies such as the Final Hunter on mission 27.
- Size: 2x2x1
- Maximum Capacity: 1
- Cost: 395
- Offense: 999
- HP Bonus: 1
- Damage: N/A
Kingdom Hearts II Final Mix
Strike/G
- Size: 2x3x2
- Maximum Capacity: 4
- Cost: 262
- Offense: 180
- HP Bonus: -
- Damage: 250
Bomb/G
- Size: 2x2x2
- Maximum Capacity: 1
- Cost: 338
- Offense: 500
- HP Bonus: -
- Damage: N/A