Kingdom Hearts 358/2 Days

One HP: Difference between revisions

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{{Game|358}}
{{Game|358}}
{{nihongo|'''One HP'''|HP 1}} is an [[ability]] in ''[[Kingdom Hearts 358/2 Days]]''.It is obtained by equipping the [[Extreme]] Ring. It causes the player's health to be reduced to 1 HP, causing any hit to result in a instant death. However, this comes in handy for players who want to gain loads of experience, or trigger their limit break at the start of a mission.
{{nihongo|'''One HP'''|HP 1}} is an [[ability]] that appears in ''[[Kingdom Hearts 358/2 Days]]''. It reduces the user's maximum [[HP]] to 1, regardless of [[level]].
{{ability-stub}}
 
==Mechanics==
In ''Kingdom Hearts 358/2 Days'', One HP is an {{c|equipment ability|358}}. The user may survive a single hit with this ability equipped only if [[Auto-Life]] is active. One HP can be useful for gaining immediate access to the user's [[Limit Break]].
 
==Learning One HP==
===''Kingdom Hearts 358/2 Days''===
====Rings with Aero Finish====
*[[Extreme]]
 
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]

Revision as of 07:09, 19 September 2014

One HP (HP 1?) is an ability that appears in Kingdom Hearts 358/2 Days. It reduces the user's maximum HP to 1, regardless of level.

Mechanics

In Kingdom Hearts 358/2 Days, One HP is an equipment ability. The user may survive a single hit with this ability equipped only if Auto-Life is active. One HP can be useful for gaining immediate access to the user's Limit Break.

Learning One HP

Kingdom Hearts 358/2 Days

Rings with Aero Finish