User:Pink Agaricus/Ultimania stuff: Difference between revisions

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**Recoil: 90
**Recoil: 90


===Attacks===
==Attacks==
All other attacks have a default 0% rate and no attack bonuses.
All other attacks have a default 0% rate and no attack bonuses.
*Sora
*Sora
**Ground combo finisher
**Ground combo finisher
***Rate: 20%
***Rate: 20%
***Bonus: +6 (in addition to default +4)
***Bonus: +6 (in addition to default +4) (FM: +4)
**Air combo finisher
**Air combo finisher
***Rate: 20%
***Rate: 20%
***Bonus: +6 (in addition to default +4)
***Bonus: +6 (in addition to default +4) (FM: +4)
**Counter
**Counter
***Rate: Always
***Rate: Always
***Bonus: +2
***Bonus: +2 (FM: +4)
**Vortex
**Vortex
***Rate: 0%
***Rate: 0%
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***Rate: 20%
***Rate: 20%
***Bonus: +4 (in addition to default +6)
***Bonus: +4 (in addition to default +6)
**Slapshot
***Rate: 20%
***Bonus: +4
**Hurricane Period
***Rate: 20%
***Bonus: +4 (in addition to default +6)
**Ripple Drive
***Rate: 0%
***Bonus: 0 (default MPx3+10)
**Stun Impact
***Rate: 0%
***Bonus: 0 (default +4)
**Gravity Break
***Rate: Always
***Bonus: 0 (default +40(%))
**Zantetsuken
***Rate: Always
***Bonus: 0 (default 250(%))
**(something)
**(something)
***Rate: 0%
***Rate: 0%
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**Finish
**Finish
***Rate: Always
***Rate: Always
***Bonus: 0 (default +12)
***Bonus: 0 (default +12, FM: +10)
**Aracnum (seventh hit)
**Arcanum (seventh hit)
***Rate: Always
***Rate: Always
***Bonus: 0 (default +12)
***Bonus: 0 (default +12, FM: +10)
**Break (fifth hit)
**Break (fifth hit)
***Rate: Always
***Rate: Always
***Bonus: 0 (default +8)
***Bonus: 0 (default +8, FM: +6)
**The End
**The End
***Rate: Always
***Rate: Always
***Bonus: 0 (default +12)
***Bonus: 0 (default +12, FM: +10)
**Strike
**Strike
***Rate: Always
***Rate: Always
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**Impact (one hit)
**Impact (one hit)
***Rate: 0%
***Rate: 0%
***Bonus: 0 (default MPx2+18)
***Bonus: 0 (default MPx2+18, FM: MPx2+20)
**Trinity
**Trinity
***Rate: 0%
***Rate: 0%
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**Goofy Tornado
**Goofy Tornado
***Rate: 0%
***Rate: 0%
***Bonus: 0 (default -8)
***Bonus: 0 (default -8, FM: -10)




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**Thrust Rush
**Thrust Rush
***Rate: 0
***Rate: 0
***Bonus: 0 (default -3)
***Bonus: 0 (default -3, FM: -5)


*Beast
*Beast
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***Rate: 0%
***Rate: 0%
***Bonus: 0 (default +12)
***Bonus: 0 (default +12)
==Magic formula changes==
*Fire cost changed from 0.5 to 1
*Fira: MP+24 to MP+28
*Firaga: MP+30 to MP+36
*Blizzara: MP+26 to MP+27
*Blizzaga: MP+32 to MP+34
*Thunder: MPx2+14 to MPx2+16
*Thundara: MPx2+18 to MPx2+20
*Thundaga: MPx2+22 to MPx2+26
*Cure: MPx3+9 to MP+15
*Cura: MPx3+27 to MP+27
*Curaga: Full HP to MP+36
*Aero barrier damage: MPx2+6 to MPx2+8
*Proud Roar cost changed from 1 to 2
*Proud Roar charge changed to be 20% faster
*First level Proud Roar: MPx2+22 to MPx2+26
*Second level Proud Roar: MPx2+24 to MPx2+28
*Third level Proud Roar: MPx2+26 to MPx2+30
*Fourth level Proud Roar: MPx2+28 to MPx2+32
*Showtime cost changed from 1 to 2
*Showtime Thunder: MPx2+14 to MPx2+16
*Showtime Stop: MP+2 to 5
*Showtime (something): MPx2+10 to MPx2+14
*Showtime (something): MPx2+10 to MPx2+18
*Showtime (something): MPx2+2 to MPx2+10
*Splash drains MP 1.5 as fast
*Splash: MPx2+8 to MPx2+14
*Flare Breath: MPx2+4 to MPx2+10
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