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**Recoil: 90 | **Recoil: 90 | ||
==Attacks== | |||
All other attacks have a default 0% rate and no attack bonuses. | All other attacks have a default 0% rate and no attack bonuses. | ||
*Sora | *Sora | ||
**Ground combo finisher | **Ground combo finisher | ||
***Rate: 20% | ***Rate: 20% | ||
***Bonus: +6 (in addition to default +4) | ***Bonus: +6 (in addition to default +4) (FM: +4) | ||
**Air combo finisher | **Air combo finisher | ||
***Rate: 20% | ***Rate: 20% | ||
***Bonus: +6 (in addition to default +4) | ***Bonus: +6 (in addition to default +4) (FM: +4) | ||
**Counter | **Counter | ||
***Rate: Always | ***Rate: Always | ||
***Bonus: +2 | ***Bonus: +2 (FM: +4) | ||
**Vortex | **Vortex | ||
***Rate: 0% | ***Rate: 0% | ||
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***Rate: 20% | ***Rate: 20% | ||
***Bonus: +4 (in addition to default +6) | ***Bonus: +4 (in addition to default +6) | ||
**Slapshot | |||
***Rate: 20% | |||
***Bonus: +4 | |||
**Hurricane Period | |||
***Rate: 20% | |||
***Bonus: +4 (in addition to default +6) | |||
**Ripple Drive | |||
***Rate: 0% | |||
***Bonus: 0 (default MPx3+10) | |||
**Stun Impact | |||
***Rate: 0% | |||
***Bonus: 0 (default +4) | |||
**Gravity Break | |||
***Rate: Always | |||
***Bonus: 0 (default +40(%)) | |||
**Zantetsuken | |||
***Rate: Always | |||
***Bonus: 0 (default 250(%)) | |||
**(something) | **(something) | ||
***Rate: 0% | ***Rate: 0% | ||
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**Finish | **Finish | ||
***Rate: Always | ***Rate: Always | ||
***Bonus: 0 (default +12) | ***Bonus: 0 (default +12, FM: +10) | ||
** | **Arcanum (seventh hit) | ||
***Rate: Always | ***Rate: Always | ||
***Bonus: 0 (default +12) | ***Bonus: 0 (default +12, FM: +10) | ||
**Break (fifth hit) | **Break (fifth hit) | ||
***Rate: Always | ***Rate: Always | ||
***Bonus: 0 (default +8) | ***Bonus: 0 (default +8, FM: +6) | ||
**The End | **The End | ||
***Rate: Always | ***Rate: Always | ||
***Bonus: 0 (default +12) | ***Bonus: 0 (default +12, FM: +10) | ||
**Strike | **Strike | ||
***Rate: Always | ***Rate: Always | ||
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**Impact (one hit) | **Impact (one hit) | ||
***Rate: 0% | ***Rate: 0% | ||
***Bonus: 0 (default MPx2+18) | ***Bonus: 0 (default MPx2+18, FM: MPx2+20) | ||
**Trinity | **Trinity | ||
***Rate: 0% | ***Rate: 0% | ||
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**Goofy Tornado | **Goofy Tornado | ||
***Rate: 0% | ***Rate: 0% | ||
***Bonus: 0 (default -8) | ***Bonus: 0 (default -8, FM: -10) | ||
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**Thrust Rush | **Thrust Rush | ||
***Rate: 0 | ***Rate: 0 | ||
***Bonus: 0 (default -3) | ***Bonus: 0 (default -3, FM: -5) | ||
*Beast | *Beast | ||
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***Rate: 0% | ***Rate: 0% | ||
***Bonus: 0 (default +12) | ***Bonus: 0 (default +12) | ||
==Magic formula changes== | |||
*Fire cost changed from 0.5 to 1 | |||
*Fira: MP+24 to MP+28 | |||
*Firaga: MP+30 to MP+36 | |||
*Blizzara: MP+26 to MP+27 | |||
*Blizzaga: MP+32 to MP+34 | |||
*Thunder: MPx2+14 to MPx2+16 | |||
*Thundara: MPx2+18 to MPx2+20 | |||
*Thundaga: MPx2+22 to MPx2+26 | |||
*Cure: MPx3+9 to MP+15 | |||
*Cura: MPx3+27 to MP+27 | |||
*Curaga: Full HP to MP+36 | |||
*Aero barrier damage: MPx2+6 to MPx2+8 | |||
*Proud Roar cost changed from 1 to 2 | |||
*Proud Roar charge changed to be 20% faster | |||
*First level Proud Roar: MPx2+22 to MPx2+26 | |||
*Second level Proud Roar: MPx2+24 to MPx2+28 | |||
*Third level Proud Roar: MPx2+26 to MPx2+30 | |||
*Fourth level Proud Roar: MPx2+28 to MPx2+32 | |||
*Showtime cost changed from 1 to 2 | |||
*Showtime Thunder: MPx2+14 to MPx2+16 | |||
*Showtime Stop: MP+2 to 5 | |||
*Showtime (something): MPx2+10 to MPx2+14 | |||
*Showtime (something): MPx2+10 to MPx2+18 | |||
*Showtime (something): MPx2+2 to MPx2+10 | |||
*Splash drains MP 1.5 as fast | |||
*Splash: MPx2+8 to MPx2+14 | |||
*Flare Breath: MPx2+4 to MPx2+10 |
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