Template talk:InfoItem: Difference between revisions

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Should Shop Level/Rank be handled through ref notes or set cells? Should there be ref notes for the base shop levels/ranks?{{User:KrytenKoro/Sig}} 07:15, 9 January 2013 (UTC)
Should Shop Level/Rank be handled through ref notes or set cells? Should there be ref notes for the base shop levels/ranks?{{User:KrytenKoro/Sig}} 07:15, 9 January 2013 (UTC)
Should there be N/A buy/sell for Key Items, or should they disappear? If you guys want them to disappear, then we just need to encase those sections with ifswitches for XXXitem#, and recode the thumbnails for the images.{{User:KrytenKoro/Sig}} 07:50, 9 January 2013 (UTC)
====Previous discussion====
We could try to expand this template to cover all types of items, like usable and key items.
:No other items have "Rank". We could just have a different but similar template instead.{{User:KrytenKoro/Sig}} 19:58, 28 December 2012 (UTC)
::I think the problem with rank is solved. Also, while working on the Items and Key Items part of the template, we could start to put the infobox on the Synthesis Materials pages. - {{User:MateusinhoEX/SigTemplate}} - 12:50, 29 December 2012
:::Okay, maybe we really should copy the coding to [[User:MateusinhoEX/Item|another page]] and make some changes to do an item template, because Items has a Sell parameter, but doesn't have a Rank parameter. With the Materials is the inverse in KH2. They can't be sold. - {{User:MateusinhoEX/SigTemplate}} - 19:29, 29 December 2012
::::We can probably keep the same template, it's similar enough. We can use the emdashes for N/A.{{User:KrytenKoro/Sig}} 21:02, 29 December 2012 (UTC)
Okay, but we'll have to add tables for item cards and item panels. I mean, a table for CoM and one for Re:C. - {{User:MateusinhoEX/SigTemplate}} - 12:29, 30 December 2012
:Now, the table covers all items, including item commands. This template can be used as a base to make a Command Infobox, too. In it, we could put an animated Gif of the Command being used. What do you think? - {{User:MateusinhoEX/SigTemplate}} - 12:49, 01 January 2013
::Do you think we could already use the template in the Synthesis Materials pages? - {{User:MateusinhoEX/SigTemplate}} - 20:06, 01 January 2013
:::The template is ready to be used now, but I don't think we should have animated gifs or battle commands piled into the infobox. Having the images throughout the page keeps it an interesting read, and the ability pages need that more than the item pages. Plus, we're kind of reaching critical mass here.{{User:KrytenKoro/Sig}} 07:50, 9 January 2013 (UTC)


==Tests==
==Tests==

Revision as of 07:50, 9 January 2013

Potential changes

Should we use images or initials to denote currencies? Should medals be hand-coded into the buy parameter, or a separate cell?"We're werewolves, not swearwolves." (KrytenKoro) 07:15, 9 January 2013 (UTC)

Should Shop Level/Rank be handled through ref notes or set cells? Should there be ref notes for the base shop levels/ranks?"We're werewolves, not swearwolves." (KrytenKoro) 07:15, 9 January 2013 (UTC)

Should there be N/A buy/sell for Key Items, or should they disappear? If you guys want them to disappear, then we just need to encase those sections with ifswitches for XXXitem#, and recode the thumbnails for the images."We're werewolves, not swearwolves." (KrytenKoro) 07:50, 9 January 2013 (UTC)

Previous discussion

We could try to expand this template to cover all types of items, like usable and key items.

No other items have "Rank". We could just have a different but similar template instead."We're werewolves, not swearwolves." (KrytenKoro) 19:58, 28 December 2012 (UTC)
I think the problem with rank is solved. Also, while working on the Items and Key Items part of the template, we could start to put the infobox on the Synthesis Materials pages. - MateusinhoEX - 12:50, 29 December 2012
Okay, maybe we really should copy the coding to another page and make some changes to do an item template, because Items has a Sell parameter, but doesn't have a Rank parameter. With the Materials is the inverse in KH2. They can't be sold. - MateusinhoEX - 19:29, 29 December 2012
We can probably keep the same template, it's similar enough. We can use the emdashes for N/A."We're werewolves, not swearwolves." (KrytenKoro) 21:02, 29 December 2012 (UTC)

Okay, but we'll have to add tables for item cards and item panels. I mean, a table for CoM and one for Re:C. - MateusinhoEX - 12:29, 30 December 2012

Now, the table covers all items, including item commands. This template can be used as a base to make a Command Infobox, too. In it, we could put an animated Gif of the Command being used. What do you think? - MateusinhoEX - 12:49, 01 January 2013
Do you think we could already use the template in the Synthesis Materials pages? - MateusinhoEX - 20:06, 01 January 2013
The template is ready to be used now, but I don't think we should have animated gifs or battle commands piled into the infobox. Having the images throughout the page keeps it an interesting read, and the ability pages need that more than the item pages. Plus, we're kind of reaching critical mass here."We're werewolves, not swearwolves." (KrytenKoro) 07:50, 9 January 2013 (UTC)

Tests

Thunder
"A gem fragment filled with lightning. A very common ingredient of item synthesis."
"A stone filled with lightning. A common ingredient of item synthesis."
"A gem abundant with lightning. A rare ingredient of item synthesis."
Japanese とどろく
Rōmaji Todoroku

Item Rarity Buy Sell
Shard
Stone
Gem
Lightning
Lightning Shard KHII.png
"A gem fragment filled with lightning. A very common ingredient of item synthesis."
Lightning Stone KHII.png
"A stone filled with lightning. A common ingredient of item synthesis."
Lightning Gem KHII.png
"A gem abundant with lightning. A rare ingredient of item synthesis."
Lightning Crystal KHII.png
"A mysterious crystal abundant with lightning. A very rare ingredient of item synthesis."
Japanese とどろく
Rōmaji Todoroku

Type Yellow Ingredient
Item Rank Buy Sell
Shard Material Class Icon C KHII.png 100 Munny
Stone Material Class Icon B KHII.png 200 Munny
Gem Material Class Icon A KHII.png 400 Munny
Crystal Material Class Icon S KHII.png
Lightning
Shard
"A gem fragment filled with lightning. A very common ingredient of item synthesis."
Gem
"A gem pulsing with the power of lightning. A rare ingredient of item synthesis."
Crystal
"A gem surging with the power of lightning. A very rare ingredient of item synthesis."
Japanese とどろく
Rōmaji Todoroku

Item Buy Sell
Shard 100 Munny
Gem 400 Munny
Crystal 800 Munny

fr:Thunderde:Thunderes:Thunderpt:Thunder

Potion
"Restores 30 HP of one character. Can be equipped."
Japanese ポーション
Rōmaji Pōshon

Item Rarity Buy Sell
Potion 25 5
Potion
Potion
"Quickload available attack cards with no charge time."
Japanese ポーション
Rōmaji Pōshon

Value 1 2 3 4 5
CP 30 33 36 39 42
MP 12 12 14 14 16
Value 6 7 8 9 0
CP 45 48 51 54 57
MP 18 18 20 20 22
Potion
Potion KHII.png
"Restores 40% of the target's HP. An equippable item."
Japanese ポーション
Rōmaji Pōshon

Item Rank Buy Sell
Potion 40 Munny 10 Munny
Potion
Potion
"Restores 30% of your HP."
Japanese ポーション
Rōmaji Pōshon

Item Buy Sell
Potion 90[1] Heart Points
Potion
Potion
"Restores a small amount of HP."
Japanese ポーション
Rōmaji Pōshon

Memory 9%
Capacity 3
Item Buy Sell
Potion 120 Munny X Munny
Potion
Potion
"Can be used once to restore a small amount of HP."
Japanese ポーション
Rōmaji Pōshon

Capacity 5
Item Buy Sell
Potion 30 Munny 15[citation needed] Munny
Potion
Potion
"Can be used once to restore a small amount of HP to yourself and Spirits."
Japanese ポーション
Rōmaji Pōshon

Capacity 6
Item Buy Bargain Sell
Potion 20 Munny 16 Munny 10 Munny
Wayfinder
Wayfinder
"That terrifying pasta."
Japanese つながりのお守り
Rōmaji Tsunagari no Omamori

Item Buy Sell
Wayfinder

A stone held by the gods of Olympus. It serves as protection from the Underworld's curse.

obtained through hacked file
  • Donald CP: 20/22/24/26/28/30/32/34/36/38
  • Donald MP: 08/08/08/10/10/12/12/12/14/14
  • Goofy CP: 20/22/24/26/28/30/32/34/36/38
  • Goofy MP: 08/08/08/10/10/12/12/12/14/14
  • Aladdin CP:25/27/29/31/33/35/37/39/41/43
  • Aladdin MP:10/10/10/12/12/14/14/14/16/16
  • Ariel CP: 25/27/29/31/33/35/37/39/41/43
  • Ariel MP: 10/10/10/12/12/14/14/14/16/16
  • Jack CP: 25/27/29/31/33/35/37/39/41/43
  • Jack MP: 10/10/10/12/12/14/14/14/16/16
  • Peter CP: 25/27/29/31/33/35/37/39/41/43
  • Peter MP: 10/10/10/12/12/14/14/14/16/16
  • Beast CP: 25/27/29/31/33/35/37/39/41/43
  • Beast MP: 10/10/10/12/12/14/14/14/16/16
  • Pluto CP:  ???
  • Pluto MP:  ???
  1. ^ Unlimited Potions can be purchased once Roxas is promoted to Novice rank.