Disposition: Difference between revisions
KrytenKoro (talk | contribs) No edit summary |
|||
Line 1: | Line 1: | ||
'''Dispositions''' are a game mechanic introduced in [[Kingdom Hearts 3D: Dream Drop Distance]]. | {{merge|Dream Eater training}} | ||
'''Dispositions''' are a game mechanic introduced in [[Kingdom Hearts 3D: Dream Drop Distance]]. Each Spirit Dream Eater is born with one of four random Dispositions, and may switch to one of the others depending on how it is treated. The dispositions determine both the behavior and eyes of the Spirit; for certain Spirits, hidden paths on the [[Ability Link]] can be unlocked by switching to the dispositions indicated by yellow or violet eyes. | |||
A Spirit can switch dispositions depending on how it is petted and nudged, fed, or played with. Each combination of petting certain body parts and nudging the others is linked to one of the four dispositions.<!--how do foods and games determine dispositions?--> | |||
Revision as of 22:51, 12 August 2012
We'll go together.
| |
---|---|
This article is being merged.
It has been suggested that this article or section be merged into Dream Eater training. Please discuss this issue further on the talk page. |
Dispositions are a game mechanic introduced in Kingdom Hearts 3D: Dream Drop Distance. Each Spirit Dream Eater is born with one of four random Dispositions, and may switch to one of the others depending on how it is treated. The dispositions determine both the behavior and eyes of the Spirit; for certain Spirits, hidden paths on the Ability Link can be unlocked by switching to the dispositions indicated by yellow or violet eyes.
A Spirit can switch dispositions depending on how it is petted and nudged, fed, or played with. Each combination of petting certain body parts and nudging the others is linked to one of the four dispositions.