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{{Maggosh|nathan=Hey Shard, Kryten wanted me to ask if you could rip the models for Anti-Riku, Anti-Saix, Neo Darkside, the archers on the Infernal Engine, and the Shadows created from the Dark Follower.}} | {{Maggosh|nathan=Hey Shard, Kryten wanted me to ask if you could rip the models for Anti-Riku, Anti-Saix, Neo Darkside, the archers on the Infernal Engine, and the Shadows created from the Dark Follower.}} | ||
{{ShardofTruth|time=22:41, 3 March 2012 (UTC)|talk=That's not possible at the moment I'm afraid. The most sophisticated model viewer for NDS (nitro) models is Low Lines' Console Tool and even this program has problems with the unusual bone code of the KHREC and KHD models. And even if these enemy models can be viewed without problems they would still be in there T-render pose, because animation or model converting is not supported.}} | {{ShardofTruth|time=22:41, 3 March 2012 (UTC)|talk=That's not possible at the moment I'm afraid. The most sophisticated model viewer for NDS (nitro) models is Low Lines' Console Tool and even this program has problems with the unusual bone code of the KHREC and KHD models. And even if these enemy models can be viewed without problems they would still be in there T-render pose, because animation or model converting is not supported.}} | ||
{{Maggosh|nathan=Understood. I'll pass this onto Kryten.}} |
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