Forum:Walkthrough Format: Difference between revisions

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... Discuss!}}
... Discuss!}}


{{KrytenKoro|Suggestions:
*[http://bulbapedia.bulbagarden.net/wiki/Appendix:HeartGold_and_SoulSilver_walkthrough/Section_4 Use mini-tables for enemies and treasures within a room, organize each page by room]. Merge rooms when they are just passages, and not locations for events.
*For mini-games and shops, cover those at the beginning of the world, as a general "what's here". Maybe also have a mini-gallery list of NPCs.
*Like the bulbapedia guide and the official Pokemon guides, have a final "Later..."-type section that lists what else there is to do in the world, and when you can do it.
*Like Sorcerer Nobody's Days guide, keep an appendix page with tables for all items, shops, sort of thing.
*Like the original KH guide and the Bulbapedia guide, have mini-bubbles for bosses, with major stats, hideable description of attacks, and hideable general strategy for victory.
*Use scanned, ripped, or fanmade maps for each world. Where needed, have submaps for rooms with indications of paths needing to be taken, sort of thing.
}}
{{17m|text= Again, I will state my ideas for Days walkthrough.
{{17m|text= Again, I will state my ideas for Days walkthrough.


Since we already have articles that explains each mission in the game, we can just make an article, decorate it, and put the links to all the missions. And maybe put the stories and days in the middle of the mission links (Something like [[User:Sorceror Nobody/DaysGuide/Section III|Sorceror Nobody's walkthrough]], only the mission boxes are replaced with links. Also, we can put "Next Mission", "Back to Story", and "Previous Mission" buttons on each of the mission articles.}}
Since we already have articles that explains each mission in the game, we can just make an article, decorate it, and put the links to all the missions. And maybe put the stories and days in the middle of the mission links (Something like [[User:Sorceror Nobody/DaysGuide/Section III|Sorceror Nobody's walkthrough]], only the mission boxes are replaced with links. Also, we can put "Next Mission", "Back to Story", and "Previous Mission" buttons on each of the mission articles.}}
{{KrytenKoro|Days is pretty much done. All we need are the appendixes, and the contents page. Anything that our current guides have that the mission pages don't, we need to cannibalize them and then delete the user walkthroughs.}}

Revision as of 22:20, 3 September 2011

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Forums: Index > The World that Never was > Walkthrough Format
Room Core.png
DoorToNothing Heartless Emblem.png — I dreamed last night... I got on the boat to Heaven!

And by some chance, I had brought my dice along! — 22:07, 3 September 2011 (UTC)

Keyblade-Blk.png So, walkthroughs will be hosted here in the Walkthroughspace. What we need to do now is decide the format for the walkthroughs. Right now the general idea is simply "by world," which would go pretty chronologically and linearly through the games.

The important decision to be made in this forum thread is what the walkthroughs will explicitly include. We want concrete suggestions and opinions justified by previous walkthroughs, such as:

  • "I like bulbapedia's heartgold soulsilver guide, and I think we should use feature X, Y, and Z for our walkthrough."

... Discuss!


209.png
KrytenKoro - This is the song that runs under the credits; these are the credits, so this is where it goes. 'has nothing to do with the movie so we'll say, "Hey! Hey! Hey hey hey hey hey hey!"
TALK -
Suggestions:
  • Use mini-tables for enemies and treasures within a room, organize each page by room. Merge rooms when they are just passages, and not locations for events.
  • For mini-games and shops, cover those at the beginning of the world, as a general "what's here". Maybe also have a mini-gallery list of NPCs.
  • Like the bulbapedia guide and the official Pokemon guides, have a final "Later..."-type section that lists what else there is to do in the world, and when you can do it.
  • Like Sorcerer Nobody's Days guide, keep an appendix page with tables for all items, shops, sort of thing.
  • Like the original KH guide and the Bulbapedia guide, have mini-bubbles for bosses, with major stats, hideable description of attacks, and hideable general strategy for victory.
  • Use scanned, ripped, or fanmade maps for each world. Where needed, have submaps for rooms with indications of paths needing to be taken, sort of thing.
asdftb2.png
17master - Hey, guys, check out my new camera!
TALK - Oh wait, this isn't a camera... - {{{time}}}
Again, I will state my ideas for Days walkthrough.

Since we already have articles that explains each mission in the game, we can just make an article, decorate it, and put the links to all the missions. And maybe put the stories and days in the middle of the mission links (Something like Sorceror Nobody's walkthrough, only the mission boxes are replaced with links. Also, we can put "Next Mission", "Back to Story", and "Previous Mission" buttons on each of the mission articles.

209.png
KrytenKoro - "I'm the doctor, I'm the patient. Don't forget that - it's important! If you love me like I love me, everybody will be sorry."
TALK -
Days is pretty much done. All we need are the appendixes, and the contents page. Anything that our current guides have that the mission pages don't, we need to cannibalize them and then delete the user walkthroughs.