Kingdom Hearts 358/2 Days

Mission 80: Break the jars: Difference between revisions

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Completing this mission is relatively simple with the right ability set. Have a [[Keyblade]] with a quick combo finisher (Such as the [[Aubade]]), and the [[High Jump]] and [[Glide]] abilities equipped. Since you are not timed, you can deal with the Living Pods as needed, but it's easy to run away from them and take out the pots, just make sure to keep moving and keep track of them. The hardest pot to smash will be the one above the door across from the west hall entrance, as it requires good timing to hit it. All in all, it should be easy to nab all 3 Challenge Sigils.
Completing this mission is relatively simple with the right ability set. Have a [[Keyblade]] with a quick combo finisher, such as the [[Aubade]], and the [[High Jump]] and [[Glide]] abilities equipped. Since you are not timed, you can deal with the Living Pods as needed, but it's easy to run away from them and take out the pots, just make sure to keep moving and keep track of them. The hardest pot to smash will be the one above the door across from the west hall entrance, as it requires good timing to hit it. All in all, it should be easy to nab all three Challenge Sigils.


==Enemies==
==Enemies==

Revision as of 02:56, 21 July 2011

Mission 80
Break the jars
Day(s): 301-304
Beast's Castle
Ally: None
Rank Badges Chests
Master Ordeal Badge
Unity Badge
None
Heart factor Munny factor EXP factor
x6.25 x18.75 x6.03
Clear Bonuses Random Bonuses
Shining Crystal
Shining Gem
Luck Tech(Mission Gauge filled)
Curaga Recipe (10%)
Blazing Crystal (10%)
Hi-Potion (20%)
Hi-Ether (20%)
Elixir (20%)
None (20%)

Mission 80 in Kingdom Hearts 358/2 Days sends Roxas to Beast's Castle to break jars as a test from Organization XIII.

Mission goals

Regular Mission

Break the jars.

Optional goal

Break all of the jars.

Story summary

Roxas is sent to Beast's Castle for a test from the Organization.

Mission walkthrough

Simply head up to the West Hall and begin smashing jars. Several of the jars release Living Pods when broken. These are the toughest of the Ghost-Type Emblem Heartless, capable of warping above Roxas and draining his health in a single lift. Use Aero spells to knock them away and try to eliminate one before smashing more jars and releasing another one. Otherwise, the mission becomes too difficult to complete.

Challenge Mission

Challenge Mission 80
Fill up the mission gauge!
Restrictions
Level capped at 30
Grading
3 100%
2 89%-99%
1 75%-88%

Completing this mission is relatively simple with the right ability set. Have a Keyblade with a quick combo finisher, such as the Aubade, and the High Jump and Glide abilities equipped. Since you are not timed, you can deal with the Living Pods as needed, but it's easy to run away from them and take out the pots, just make sure to keep moving and keep track of them. The hardest pot to smash will be the one above the door across from the west hall entrance, as it requires good timing to hit it. All in all, it should be easy to nab all three Challenge Sigils.

Enemies

Heartless

Treasures

Type Items found Locations Notes
Badges Unity Badge Entrance Hall Across from starting point
Ordeal Badge The West Hall Northwest of entrance; above steps

Video walkthrough

Video walkthrough here.