Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts Re:coded
Kingdom Hearts Birth by Sleep

Withstand Combo: Difference between revisions

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===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
Once More can be attached to a {{meldtypeA|B}} or {{meldtypeA|J}} Command recipe through [[Command Meld]]ing, either randomly or by applying a [[Wellspring Crystal]].
*Once More can be attached to a {{meldtypeA|B}} or {{meldtypeA|J}} Command recipe through [[Command Meld]]ing, either randomly or by applying a [[Wellspring Crystal]].


[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts Re:coded abilities]]
[[Category:Kingdom Hearts Re:coded abilities]]

Revision as of 21:24, 24 November 2010

Once More (コンボリーヴ Conbo Rīvu?, lit. "Combo Leave") is an ability available in Kingdom Hearts II, Kingdom Hearts II Final Mix, Kingdom Hearts 358/2 Days , Kingdom Hearts Birth by Sleep and Kingdom Hearts Re:coded. Once More ensures that the player will retain 1 HP after being attacked by a combo that would normally finish them off. However, if the player already has 1 HP, Once More will not save them from defeat. Another ability similar to Once More is Second Chance.

Acquiring

Kingdom Hearts II

  • Dual-Wielding Roxas has "Once More" as a default ability.
  • Sora learns "Once More" at level 25 with the Dream Shield, level 28 with the Dream Rod, and level 47 with the Dream Sword.
  • Goofy learns "Once More" after defeating Oogie Boogie in Christmas Town.
  • Auron has "Once More" as a default ability.
  • Aladdin has "Once More" as a default ability.
  • Riku has "Once More" as a default ability.

Kingdom Hearts Birth by Sleep