Kingdom Hearts II
Kingdom Hearts II Final Mix

Summon Boost (KHII): Difference between revisions

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{{game|KH2|FM2}}
{{game|KH2|FM2}}
{{Youmay|the ability from ''Kingdom Hearts II''|[[Summon Boost (Kingdom Hearts: Chain of Memories)|the ability from ''Kingdom Hearts: Chain of Memories'']]}}
{{Youmay|the ability from ''Kingdom Hearts II''|[[Summon Boost (Kingdom Hearts: Chain of Memories)|the ability from ''Kingdom Hearts: Chain of Memories'']]}}
{{nihongo|'''Summon Boost'''|サモンブースト|Samon Būsuto}} is an [[ability]] that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]''. It causes the Summon Gauge to deplete at 80% its usual rate, allowing [[summon]]s to remain active for longer periods of time. It costs 5 [[AP]] to equip.
{{nihongo|'''Summon Boost'''|サモンブースト|Samon Būsuto}} is an [[ability]] that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]''. It causes the Summon Gauge to deplete at 80% its usual rate{{fact}}<!--add source on talk page-->, allowing [[summon]]s to remain active for longer periods of time. It costs 5 [[AP]] to equip.


==Learning Summon Boost==
==Learning Summon Boost==

Revision as of 09:32, 16 January 2011

This article is about the ability from Kingdom Hearts II.
You may be looking for the ability from Kingdom Hearts: Chain of Memories.

Summon Boost (サモンブースト Samon Būsuto?) is an ability that appears in Kingdom Hearts II and Kingdom Hearts II Final Mix. It causes the Summon Gauge to deplete at 80% its usual rate[citation needed], allowing summons to remain active for longer periods of time. It costs 5 AP to equip.

Learning Summon Boost

Kingdom Hearts II

Kingdom Hearts II Final Mix