Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts II Final Mix
Kingdom Hearts Birth by Sleep
Kingdom Hearts Re:coded

Protect: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
Line 22: Line 22:
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts Re:coded abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts coded abilities]]

Revision as of 04:36, 5 February 2011

Protect (プロテス Purotesu?) is an ability which appears in Kingdom Hearts: Chain of Memories, Kingdom Hearts II, Kingdom Hearts Birth by Sleep and Kingdom Hearts Re:coded. In Kingdom Hearts II, it can be found as Protect, Protera (プロテラ Purotera?), and Protega (プロテガ Purotega?). In Kingdom Hearts: Chain of Memories, "Protect" decreases the damage taken from an opponent's physical attacks. In Kingdom Hearts II, "Protect", "Protera", and "Protega" have a chance of negating all damage to the user, with "Protect" having a 10% chance, "Protera" having a 20% chance, and "Protega" having a 40% chance. In Kingdom Hearts: Chain of Memories, it is activated by the Defender card, costs 30 CP to add to your deck, and lasts for one reload.

Learning Protect

Kingdom Hearts: Chain of Memories

  • The Defender card has "Protect" as its ability.

Kingdom Hearts II Final Mix

Kingdom Hearts Birth by Sleep

Kingdom Hearts Re:coded

  • Protect is a LV2 Clock ability for the Olympia and its upgrades.

Etymology

In the Final Fantasy series, Protect is a recurring spell of the White, Green, or Support Magics which increases the target's resistance to physical damage.