Talk:Lingering Will: Difference between revisions

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Basically in KH1 the keyholes were the doors to the world's hearts(in a building, the door to the basement and foundation.keeps the house up.) In KH2 the keyholes were the roads to other worlds (the door outside)  
Basically in KH1 the keyholes were the doors to the world's hearts(in a building, the door to the basement and foundation.keeps the house up.) In KH2 the keyholes were the roads to other worlds (the door outside)  
Two seperate things.
Two seperate things.
:I don't think the things that Sora zaps with the Keyblade at the end of each world's primary mission are keyholes at all.  Nobody calls them that, they look nothing like the keyholes from KHI, and Yen Sid makes no mention of them being Keyholes despite mentioning them specifically. [[Special:Contributions/69.207.145.217|69.207.145.217]] 23:27, 18 May 2009 (UTC)

Revision as of 23:27, 18 May 2009

How is it possible that he can only be fought after sealing Keyholes and defeating Xemnas? There are no keyholes in KHII, and killing Xemnas ends the game.

  • sigh!*..... Ok, 1-Yes, there are Keyholes. I'm not sure how else to explain it to you.

2-there's anoption at the end of final mix that lets you returrn to the game after Xemnas is defeated. -xNaminéx

Technically they're not keyholes, they're loopholes in the Gummi shield around each world...or something like that.—Urutapu 23:55, 24 March 2009 (UTC)
Find me a single place in the game where it says Keyholes. Besides, the animation for the "opening" occurs in several worlds that have already had their Keyholes sealed, like Atlantica, Hollow Bastion, and Agrabah. Why would the Keyhole unlock itself and transfer to another object? They aren't Keyholes. 69.207.151.166 03:38, 26 March 2009 (UTC)
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KrytenKoro - Pinocchio with his nose attached to the trigger of a rifle, which points at his face as he says, "I want to live!"
TALK -
I've never understood that - it's so incredibly important in KH to seal those keyholes to save the universe, while in KH2 they're all "Open them up! What's the worst that could happen?"

If I understand correctly, the game lets you save the fact that you have beaten Xemnas, though it still places you, story-line wise, right before the boss, like in Chain of Memories.

But It's NOT like "Open them up!What's the worst that could happen?" Basically in KH1 the keyholes were the doors to the world's hearts(in a building, the door to the basement and foundation.keeps the house up.) In KH2 the keyholes were the roads to other worlds (the door outside) Two seperate things.

I don't think the things that Sora zaps with the Keyblade at the end of each world's primary mission are keyholes at all. Nobody calls them that, they look nothing like the keyholes from KHI, and Yen Sid makes no mention of them being Keyholes despite mentioning them specifically. 69.207.145.217 23:27, 18 May 2009 (UTC)