Air Flair: Difference between revisions

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'''Air Flair 4''' is a Level 5 Finish Command for Ventus.
'''Air Flair 4''' is a Level 5 Finish Command for Ventus.


Ventus uses a ten-hit spin attack that will stun foes.  
Ventus uses a ten-hit spin attack that has a 100% chance of stunning foes.  


To learn it, you must have learned Air Flair 3, then take 7000 steps.
To learn it, you must have learned Air Flair 3, then take 7000 steps.
[[Category:Kingdom Hearts Birth by Sleep commands]]
[[Category:Kingdom Hearts Birth by Sleep commands]]

Revision as of 18:30, 3 October 2010

The Air Flair Finish Commands are a set of Finish Commands used by Ventus.

Levels

Air Flair 1

Air Flair 1 is a Level 2 Finish Command for Ventus.

Ventus uses a four-hit spin attack that has a 25% chance of stunning foes.

To learn it you must have learned Finish, then obtain 2000 CP by defeating enemies.

Air Flair 2

Air Flair 2 is a Level 3 Finish Command for Ventus that can induce magical damage.

Ventus uses a six-hit spin attack that has a 50% chance of stunning foes.

To learn it, you must have learned Air Flair 1, then obtain 4000 CP by defeating enemies.

Air Flair 3

Air Flair 3 is a level 4 Finish Command for Ventus.

Ventus uses an eight-hit spin attack that has a 50% chance of stunning foes.

To learn it, you must have learned Air Flair 2, then take 4500 steps.

Air Flair 4

Air Flair 4 is a Level 5 Finish Command for Ventus.

Ventus uses a ten-hit spin attack that has a 100% chance of stunning foes.

To learn it, you must have learned Air Flair 3, then take 7000 steps.