Air Flair: Difference between revisions
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'''Air Flair 4''' is a Level 5 Finish Command for Ventus. | '''Air Flair 4''' is a Level 5 Finish Command for Ventus. | ||
Ventus uses a ten-hit spin attack that | Ventus uses a ten-hit spin attack that has a 100% chance of stunning foes. | ||
To learn it, you must have learned Air Flair 3, then take 7000 steps. | To learn it, you must have learned Air Flair 3, then take 7000 steps. | ||
[[Category:Kingdom Hearts Birth by Sleep commands]] | [[Category:Kingdom Hearts Birth by Sleep commands]] |
Revision as of 18:30, 3 October 2010
The Air Flair Finish Commands are a set of Finish Commands used by Ventus.
Levels
Air Flair 1
Air Flair 1 is a Level 2 Finish Command for Ventus.
Ventus uses a four-hit spin attack that has a 25% chance of stunning foes.
To learn it you must have learned Finish, then obtain 2000 CP by defeating enemies.
Air Flair 2
Air Flair 2 is a Level 3 Finish Command for Ventus that can induce magical damage.
Ventus uses a six-hit spin attack that has a 50% chance of stunning foes.
To learn it, you must have learned Air Flair 1, then obtain 4000 CP by defeating enemies.
Air Flair 3
Air Flair 3 is a level 4 Finish Command for Ventus.
Ventus uses an eight-hit spin attack that has a 50% chance of stunning foes.
To learn it, you must have learned Air Flair 2, then take 4500 steps.
Air Flair 4
Air Flair 4 is a Level 5 Finish Command for Ventus.
Ventus uses a ten-hit spin attack that has a 100% chance of stunning foes.
To learn it, you must have learned Air Flair 3, then take 7000 steps.