Abilities (KHCOM): Difference between revisions

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(This page is for Glide, etc. We already have pages for Sleight, Magic, Summon, and Friend cards.)
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==Sleights==
<!--Summary: The ability system in other games in the series is largely replaced with the Sleight and Enemy Card system. Sleights serve as the game's action abilities, and are activated by playing card combos. Enemy Cards serve as the game's support abilities, and must be played to activate temporary status changes.
Instead of just simply being called abilities, in KH:COM, abilities are called sleights. They are one of the three bonuses choosable when you level up. If you choose a sleight as your bonus instead of HP or CP, a sleight will not be available the next time you level up. The sleight bonus will reappear after 2 or 3 level ups. This cycle happens every time you choose a sleight as your level up bonus. Sleights can only be used by card stocking.


Also, Dodge Roll.
==CP==
Instead of the traditional AP system, KH:COM uses a system called CP(Card Power). CP does not affect sleights, though. As the name suggests, CP only affects the number of cards per deck.


However, as part of the changes made in ''Kingdom Hearts Re:Chain of Memories'', High Jump, Glide, and Superglide
==Magic Cards==
 
There is only one type of ability that comes in the form of cards: magic abilities. One example is Blizzard, which is the first magic card you receive. Summons also come in the form of cards, because they are magics, too. Magic and summon cards are color categorized into blue cards.
Add list based on Re:Chain of Memories - High Jump, Glide, High Glide
Castle Oblivion Super Glide[[Re:CoM]]
 
If there are any named non-sleights in CoM, add those as well.-->


==See Also==
==See Also==
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*[[Limit Break]]
*[[Limit Break]]
*[[Deck Command]]
*[[Deck Command]]
*[[Shoot Lock]]
*[[Shot Lock]]
*[[Dimension Link]]
*[[Dimension Link]]
[[Category:Kingdom Hearts: Chain of Memories abilities| ]]
[[Category:Kingdom Hearts: Chain of Memories abilities| ]]
[[Category:Kingdom Hearts: Chain of Memories]]
[[Category:Kingdom Hearts: Chain of Memories]]
[[Category:Abilities| ]]
[[Category:Abilities| ]]

Revision as of 21:02, 15 June 2010

Sleights

Instead of just simply being called abilities, in KH:COM, abilities are called sleights. They are one of the three bonuses choosable when you level up. If you choose a sleight as your bonus instead of HP or CP, a sleight will not be available the next time you level up. The sleight bonus will reappear after 2 or 3 level ups. This cycle happens every time you choose a sleight as your level up bonus. Sleights can only be used by card stocking.

CP

Instead of the traditional AP system, KH:COM uses a system called CP(Card Power). CP does not affect sleights, though. As the name suggests, CP only affects the number of cards per deck.

Magic Cards

There is only one type of ability that comes in the form of cards: magic abilities. One example is Blizzard, which is the first magic card you receive. Summons also come in the form of cards, because they are magics, too. Magic and summon cards are color categorized into blue cards.

See Also