User:Xelias0/DissidiaKH/Ansem: Difference between revisions

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!bgcolor="#FFFFFF"|'''40 (20)'''
!bgcolor="#FFFFFF"|'''40 (20)'''
!bgcolor="#FFFFFF"|300
!bgcolor="#FFFFFF"|300
!bgcolor="#FFFFFF"|''Level 25''
!bgcolor="#FFFFFF"|''Level 28''
!bgcolor="#FFFFFF"|Ansem commands his Guardian to disappear, then warp below the opponent's feet and emerge from the ground. Has a great aerial range. This can be repeated by holding the Square button.
!bgcolor="#FFFFFF"|Ansem commands his Guardian to disappear, then warp below the opponent's feet and emerge from the ground. Has a great aerial range. This can be repeated by holding the Square button.
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!bgcolor="#FFFFFF"|'''40 (20)'''
!bgcolor="#FFFFFF"|'''40 (20)'''
!bgcolor="#FFFFFF"|300
!bgcolor="#FFFFFF"|300
!bgcolor="#FFFFFF"|Level 34
!bgcolor="#FFFFFF"|''Level 33''
!bgcolor="#FFFFFF"|Ansem commands his Guardian to disappear, then warp below the opponent's feet and emerge from the ground. Has a great aerial range. This can be repeated by holding the Square button.
!bgcolor="#FFFFFF"|Ansem commands his Guardian to disappear, then warp below the opponent's feet and emerge from the ground. Has a great aerial range. This can be repeated by holding the Square button.
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Revision as of 09:17, 14 February 2010

Scenario

TBD

Battle

Ansem (although he is really Xehanort's Heartless) is a Dual Menace, using both his dark powers and his Guardian to attack his opponent. He can command his Guardian to perform several actions at distance, but he needs the Guardian for some of his attacks. His HP attack count among the most menacing in the game, as they have a long range and a long duration. However, Dark Rush is useless against enemies at a different altitude, and Dark Shadow leaves the user very vulnerable.

Brave Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Havoc's Claws (Ground) Ground 30 (15) 160 Initial Ansem commands his Guardian to perform a couple of swipes with his claws. If the Guardian is far from Ansem, the move is unavailable.
Shady Sentinel (Ground) Ground 30 (15) 160 Initial Ansem commands his Guardian to act as a shield, parrying frontal Brave attacks as long as the Circle button is held. Does not deal damage, but allows Ansem to counterattack quicker when hit by a frontal attack. If the Guardian is far from Ansem, the move is unavailable.
Possession (Ground) Ground 30 (15) 160 Level 3 Ansem commands his Guardian to haunt the enemy. The enemy can deflect the guardian, who will come back to Ansem with the incapacity of doing anything for a few seconds. However, if the Guardian possesses the enemy, he will progressively lose Bravery and may be frozen when using a HP attack.
Shadow Dance Ground 30 (15) 160 Level 13 Ansem commands his Guardian to strike the enemy from distance, hitting him with multiple claw hits. The enemy can deflect the guardian, who will come back to Ansem with the incapacity of doing anything for a few seconds.
Dark Thunderaga Ground 30 (15) 160 Level 24 Ansem fires a row of dark bolts of energy towards the opponent. If the Guardian is close to Ansem, he will double-cast Dark Thunderaga, making a total of three rows. Deals Dark damage.
Havoc's Claws (Midair) Aerial 30 (15) 160 Initial Ansem commands his Guardian to perform a couple of swipes with his claws. If the Guardian is far from Ansem, the move is unavailable.
Possession (Midair) Aerial 30 (15) 160 Initial Ansem commands his Guardian to haunt the enemy. The enemy can deflect the guardian, who will come back to Ansem with the incapacity of doing anything for a few seconds. However, if the Guardian possesses the enemy, he will progressively lose Bravery and may be frozen when using a HP attack.
Snatch Strike Aerial 30 (15) 160 Level 8 Ansem commands his Guardian to go after the enemy, grab him and toss him in front of Ansem. The enemy can deflect the guardian, who will come back to Ansem with the incapacity of doing anything for a few seconds.
Shady Sentinel (Midair) Aerial 30 (15) 160 Level 17 Ansem commands his Guardian to act as a shield, parrying frontal Brave attacks as long as the Circle button is held. Does not deal damage, but allows Ansem to counterattack quicker when hit by a frontal attack. If the Guardian is far from Ansem, the move is unavailable.

HP Attacks

Move Type CP (Mastery) AP to Mastery Obtained Description
Dark Rush (Ground) Ground 40 (20) 300 Initial Ansem commands his Guardian to come back to him, then performs a dash attack surrounded by darkness. Can be elongated by holding the Square button. Ansem will rush until he hits an obstacle or the enemy.
Dark Shadow (Ground) Ground 40 (20) 300 Level 28 Ansem commands his Guardian to disappear, then warp below the opponent's feet and emerge from the ground. Has a great aerial range. This can be repeated by holding the Square button.
Dark Rush (Midair) Aerial 40 (20) 300 Initial Ansem commands his Guardian to come back to him, then performs a dash attack surrounded by darkness. Can be elongated by holding the Square button. Ansem will rush until he hits an obstacle or the enemy. Has no true vertical homing.
Dark Shadow (Midair) Aerial 40 (20) 300 Level 33 Ansem commands his Guardian to disappear, then warp below the opponent's feet and emerge from the ground. Has a great aerial range. This can be repeated by holding the Square button.