Kingdom Hearts 358/2 Days

Mission 33: Break the jars: Difference between revisions

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==Mission Goal==
==Mission Goal==
===Regular Mission===
===Regular Mission===
Break all the jars.
Break all of the jars.


==Story Summary==
==Story Summary==
Line 25: Line 25:


==Mission Walkthrough==
==Mission Walkthrough==
There are 16 jars throughout the room: four in the center, in a diamond formation; four along either side of the main area; and four in the path that leads to Naught's Skyway. Clearing the mission only requires that you break all of the jars. While some jars release Samurais, defeating them is not needed, although it may be helpful, as they will interfere with you as you continue breaking jars.
There are 16 jars throughout the room: four in the center, in a diamond formation; four along either side of the main area; and four in the path that leads to Naught's Skyway. Clearing the mission only requires that you break all of the jars. While some jars release Samurai, defeating them is not needed, although it may be helpful, as they will interfere with you as you continue breaking jars.


===Challenge Mission===
===Challenge Mission===
Line 36: Line 36:
|restrict=Enemy level +2
|restrict=Enemy level +2
}}
}}
To keep your time down on this mission, it will help to have a Keyblade with strong hits or short alternate combos, such as [[Sign of Innocence]] or [[Midnight Roar]]. Avoid Keyblades with long combos, like [[True Light's Flight]]. In addition, unless your stats are very high, avoid fighting the Samurais as much as possible, as their high health makes fighting them highly time consuming.
To keep your time down on this mission, it will help to have a Keyblade with strong hits or short alternate combos, such as [[Sign of Innocence]] or [[Midnight Roar]]. Avoid Keyblades with long combos, like [[True Light's Flight]]. In addition, unless your stats are very high, avoid fighting the Samurai as much as possible, as their high health makes fighting them highly time consuming.


==Enemies==
==Enemies==

Revision as of 01:51, 10 January 2010

Mission 33
Break the Jars
Day(s): 97-100
The World That Never Was
Ally: None
Rank Badges Chests
N/A Ordeal Badge
Unity Badge
0
Heart factor Munny factor EXP factor
x3.10 x9.30 x1.50
Clear Bonuses Random Bonuses
Fire Recipe
Blazing Shard
Frost Shard
Potion (40%)
Ether (40%)
None (20%)

Mission 33 is a mission in The World That Never Was in which Roxas has to break jars in the Hall of Empty Melodies.

Mission Goal

Regular Mission

Break all of the jars.

Story Summary

This is an optional training mission that takes place in the Hall of Empty Melodies.

Mission Walkthrough

There are 16 jars throughout the room: four in the center, in a diamond formation; four along either side of the main area; and four in the path that leads to Naught's Skyway. Clearing the mission only requires that you break all of the jars. While some jars release Samurai, defeating them is not needed, although it may be helpful, as they will interfere with you as you continue breaking jars.

Challenge Mission

Challenge Mission 33
Finish in record time!
Restrictions
Enemy level +2
Grading
3 01:05:00 or less
2 01:05:01-01:25:00
1 01:25:01-01:45:00

To keep your time down on this mission, it will help to have a Keyblade with strong hits or short alternate combos, such as Sign of Innocence or Midnight Roar. Avoid Keyblades with long combos, like True Light's Flight. In addition, unless your stats are very high, avoid fighting the Samurai as much as possible, as their high health makes fighting them highly time consuming.

Enemies