Crimson Jazz: Difference between revisions
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{{Heartless | {{Heartless | ||
|name=Crimson Jazz | |name=Crimson Jazz | ||
|image=[[Image:Crimson Jazz render.png| | |image=[[Image:Crimson Jazz render.png|140px]] | ||
|game=Kingdom Hearts II | |game=Kingdom Hearts II | ||
|location=[[Hollow Bastion]]/[[Radiant Garden]], [[Agrabah]], [[Beast's Castle]], [[Underworld]] | |location=[[Hollow Bastion]]/[[Radiant Garden]], [[Agrabah]], [[Beast's Castle]], [[Underworld]] |
Revision as of 04:03, 16 May 2009
Crimson Jazz is an Emblem Heartless from Kingdom Hearts II.
The Crimson Jazz, the largest Heartless of its kind, it is a powerful relative to the Red Nocturne from Kingdom Hearts. Like its predecessor, it utilizes Fire magic. However, its magic is more focused on surrounding and crushing the target with explosions rather than shooting flames. Crimson Jazz attacks with orbs of fire that follow Sora until they explode.
Journal Entries
It chases its target with determination while scattering mines, so be wary when fighting this creature.
When its HP gets low, it places a large mine. Avoid it before it explodes. It easily resists magic, so don't be shy about using the Keyblade!
Locations
Abilities
- Shoots homing fireballs
- Surrounds Sora with three large fireballs, which collide when all three are formed.
- Swings its body back, then forawrd, knocking Sora into the air.
Strategy
In an open area with two or more Crimson Jazzes, Sora can be pushed up very high by the chain of the their small mines exploding. For this, Sora should use Aerial Recovery and Aerial Dodge to keep himself aloft for a while. As the bombs do not do heavy damage, this can continue without great danger to Sora, sometimes happening unintentionally. Use Reflega to end the chain as fast as possible, and Firaga (which will not hurt Crimson Jazzes allowing them to continue) to prolong it.