Kingdom Hearts 358/2 Days

Poor Melissa: Difference between revisions

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==Gameplay==
==Gameplay==
The ground combo starts with two front slashes then Marluxia spins his scythe and ends with a round slash.
*The ground combo starts with two front slashes then Marluxia spins his scythe and ends with a round slash.
 
*The aerial combo starts with an upward slash and ending with Marluxia spining around with his scythe in a circle twice.  
The aerial combo starts with an upward slash and ending with Marluxia spining around with his scythe in a circle twice.  


==See also==
==See also==

Revision as of 21:45, 10 May 2010

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Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days
Poor Melissa
"A weapon that lets you string together faster, longer ground combos."
Japanese 哀れなるメリッサ
Stats
Strength Magic
Base Unit Ultima Base Unit
+27 +0 +0
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Obtained
Loaded Gear (Marluxia)
Kingdom Hearts 358/2 Days
Poor Melissa+
"An upgraded Poor Melissa.
Lets your string together faster, longer ground combos."
Japanese 哀れなるメリッサ+
Stats
Strength Magic
Base Unit Ultima Base Unit
+35 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +3 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Combo Boost
Obtained
Loaded Gear+ ② (Marluxia)

The Poor Melissa is a Scythe that is found in Kingdom Hearts 358/2 Days. It is the form Marluxia's Scythe takes when equipped with the Loaded Gear.

Gameplay

  • The ground combo starts with two front slashes then Marluxia spins his scythe and ends with a round slash.
  • The aerial combo starts with an upward slash and ending with Marluxia spining around with his scythe in a circle twice.

See also

Template:MarluxiaWeapons