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Game:Playing Card: Difference between revisions
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<div class="tabber" style="float: right;"> | |||
<div class="tabbertab" title="Queen of Hearts" style="float: right; background-color:white"; width="350px"> | |||
{{CharacterBoss/KH | {{CharacterBoss/KH | ||
|name=Queen of Hearts | |name=Queen of Hearts | ||
Line 22: | Line 24: | ||
|other=x1.0 | |other=x1.0 | ||
}} | }} | ||
</div><div class="tabbertab" title="Card Soldier, Heart" style="float: right; background-color:white"; width="350px"> | |||
{{CharacterBoss | |||
|name=Card Soldier, Heart | |||
|image=[[Image:Card of Hearts.jpg|120px]] | |||
|game=Kingdom Hearts, Kingdom Hearts: Chain of Memories | |||
|KHHP1=60<ref name="HP">The Card Soldier will be knocked out when its HP is depleted, but will revive after a short period of time.</ref> | |||
|KHATK1=9 | |||
|KHDEF1=9 | |||
|KHMP1=11 | |||
|KHEXP1=0 | |||
|KHHP2=N/A | |||
|KHATK2=N/A | |||
|KHDEF2=N/A | |||
|KHMP2=N/A | |||
|KHEXP2=N/A | |||
|KHweapon=x1.0 | |||
|KHfire=x1.0 | |||
|KHbliz=x1.0 | |||
|KHthun=x1.0 | |||
|KHgrav=x1.0 | |||
|KHstop=x1.0 | |||
|KHko=x1.0 | |||
|KHother=x1.0 | |||
|ability=Attack Haste | |||
|desc=Increase the swing speed of attack cards. | |||
|duration=30 attacks | |||
|CP=? | |||
|world=Wonderland | |||
|COMphys=x1.0 | |||
|COMneut=x1.0 | |||
|COMspec=x1.0 | |||
|COMother=x1.0 | |||
|COMfire=x2.0 | |||
|COMbliz=x1.0 | |||
|COMthun=x1.0 | |||
|COMaero=x1.0 | |||
|moogle=? | |||
}} | |||
</div><div class="tabbertab" title="Card Soldier, Spade" style="float: right; background-color:white"; width="350px"> | |||
{{CharacterBoss | |||
|name=Card Soldier, Spade | |||
|image=[[Image:Card of Spades.jpg|200px]] | |||
|game=Kingdom Hearts, Kingdom Hearts: Chain of Memories | |||
|KHHP1=45<ref name="HP"/> | |||
|KHATK1=9 | |||
|KHDEF1=9 | |||
|KHMP1=11 | |||
|KHEXP1=0 | |||
|KHHP2=N/A | |||
|KHATK2=N/A | |||
|KHDEF2=N/A | |||
|KHMP2=N/A | |||
|KHEXP2=N/A | |||
|KHweapon=x1.0 | |||
|KHfire=x1.0 | |||
|KHbliz=x1.0 | |||
|KHthun=x1.0 | |||
|KHgrav=x1.0 | |||
|KHstop=x1.0 | |||
|KHko=x1.0 | |||
|KHother=x1.0 | |||
|ability=Attack Haste | |||
|desc=Increase the swing speed of attack cards. | |||
|duration=30 attacks | |||
|CP=? | |||
|world=Wonderland | |||
|COMphys=x1.0 | |||
|COMneut=x1.0 | |||
|COMspec=x1.0 | |||
|COMother=x1.0 | |||
|COMfire=x2.0 | |||
|COMbliz=x1.0 | |||
|COMthun=x1.0 | |||
|COMaero=x1.0 | |||
|moogle=? | |||
}} | |||
</div><div class="tabbertab" title="Crank Tower" style="float: right; background-color:white"; width="350px"> | |||
{{CharacterBoss/KH | |||
|name=Crank Tower | |||
|image=[[Image:CrankTower.jpg|150px]] | |||
|game=Kingdom Hearts | |||
|type= | |||
|HP1=N/A<ref>''See [[#Strategy|Strategy]].''</ref> | |||
|ATK1=N/A | |||
|DEF1=N/A | |||
|MP1=0 | |||
|EXP1=100 | |||
|HP2=N/A | |||
|ATK2=N/A | |||
|DEF2=N/A | |||
|MP2=N/A | |||
|EXP2=N/A | |||
|weapon=N/A | |||
|fire=N/A | |||
|bliz=N/A | |||
|thun=N/A | |||
|grav=N/A | |||
|stop=N/A | |||
|ko=N/A | |||
|other=N/A | |||
|reward=(1) HP Ball x 5<br>(1) Munny x 20<ref>The handles drop (1) HP Ball x 3 and (2) MP Ball x 10 when destroyed.</ref> | |||
}} | |||
</div></div> | |||
The '''Crank Tower''' appears alongside the [[Card Soldier]]s as a boss in [[Wonderland]]. | |||
==Story== | |||
After [[Sora]] presents his evidence to the [[Queen of Hearts]] she refuses to let [[Alice]] go. [[Card Soldier]]s hoist her high above the courtyard, using the Crank Tower. In order to rescue Alice from her cage, Sora must destroy the Crank Tower. | |||
==Strategy== | |||
Unlike most enemies, the Crank Tower has "endurance" instead of HP, meaning that it takes a set amount of hits to defeat it, and the strength of those hits do not matter. The gear handles have an endurance of 9, while the Tower itself has an endurance of 24. By landing strong combos on it, you can stun all of the Card Soldiers temporarily. Start by knocking out all the [[Card Soldier]]s to give yourself time to attack the tower. This will allow to complete several combos on the crank handles. One or two [[Card Soldier]] may wake up while attacking, but they will be quickly stunned by the combos on the Crank Tower. There are four handles you must destroy before you can begin attacking the tower. | |||
==Trivia== | |||
*In the first game, during the battle against the Cards, if Sora hits the Queen, she will topple over and the Cards will be stunned for a short period of time. | |||
*The Card Soliders turn to smoke when defeated in Kingdom Hearts Re: Chain of Memories | |||
==Notes and References== | |||
{{reflist|1}} | |||
[[Category:Wonderland]] |
Revision as of 03:36, 21 July 2009
The Crank Tower appears alongside the Card Soldiers as a boss in Wonderland.
Story
After Sora presents his evidence to the Queen of Hearts she refuses to let Alice go. Card Soldiers hoist her high above the courtyard, using the Crank Tower. In order to rescue Alice from her cage, Sora must destroy the Crank Tower.
Strategy
Unlike most enemies, the Crank Tower has "endurance" instead of HP, meaning that it takes a set amount of hits to defeat it, and the strength of those hits do not matter. The gear handles have an endurance of 9, while the Tower itself has an endurance of 24. By landing strong combos on it, you can stun all of the Card Soldiers temporarily. Start by knocking out all the Card Soldiers to give yourself time to attack the tower. This will allow to complete several combos on the crank handles. One or two Card Soldier may wake up while attacking, but they will be quickly stunned by the combos on the Crank Tower. There are four handles you must destroy before you can begin attacking the tower.
Trivia
- In the first game, during the battle against the Cards, if Sora hits the Queen, she will topple over and the Cards will be stunned for a short period of time.
- The Card Soliders turn to smoke when defeated in Kingdom Hearts Re: Chain of Memories