Kingdom Hearts 358/2 Days

The Tower: Difference between revisions

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Revision as of 05:13, 21 July 2010

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
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Kingdom Hearts 358/2 Days
The Tower
"A weapon that performs very well in midair. Excellent for taking on fliers."
Japanese ザ・タワー
Stats
Strength Magic
Base Unit Ultima Base Unit
+29 +1 +71 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +4 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Combo Boost
2: Combo-Jump
Obtained
Wild Gear ③ (Luxord)
Kingdom Hearts 358/2 Days
The Tower+
"An upgraded The Tower.
Performs very well in midair.
Excellent for taking on fliers."
Japanese ザ・タワー+
Stats
Strength Magic
Base Unit Ultima Base Unit
+44 +1 +56 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +4 +1 +3 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Chain Power
2: Combo-Jump
Obtained
Wild Gear+ ③ (Luxord)

The Tower (ザ・タワー Za Tawā?) is a weapon that can be used by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to The Tower+.

Design

A card from The Tower deck is white and has a very elegant, wavy design. The top of the card sweeps to the right while the bottom does just the opposite and sweeps to the left. There is a large, blue pattern in the center of the card with a wave-shaped indentation in the top-right and bottom-left corners. A large, white symbol vaguely similar in shape to a crotchet rest is placed in the center of this blue pattern. There are also two very thin, blue lines as well, lining the top-left and bottom-right corners.

The Tower is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered XVI (16).

Template:LuxordWeapons