Da Capo: Difference between revisions
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Musically, Da Capo is a term that means ''from the beginning''. Variations are '''Da Capo al fine''', meaning repeat from beginning up to the word ''fine'', and '''Da Capo al coda''', meaning to play from a sign-specified place in the music to a different ending. | Musically, Da Capo is a term that means ''from the beginning''. Variations are '''Da Capo al fine''', meaning repeat from beginning up to the word ''fine'', and '''Da Capo al coda''', meaning to play from a sign-specified place in the music to a different ending. | ||
==See Also== | |||
*[[Concerto]] | |||
{{DemyxWeapons}} | {{DemyxWeapons}} | ||
{{PhantomGear}} | {{PhantomGear}} | ||
{{Weapon-stub}} | {{Weapon-stub}} |
Revision as of 07:18, 21 April 2010
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Kingdom Hearts 358/2 Days Da Capo | |||||
---|---|---|---|---|---|
"A weapon that lets you string together faster, incredibly long ground combos." | |||||
Japanese | ダ・カーポ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+66 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +12 | +2 | +13 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Chain Time 2: Chain Power 3: Heart Bonus | |||||
Obtained | |||||
Phantom Gear ④ (Demyx) |
Kingdom Hearts 358/2 Days Da Capo+ | |||||
---|---|---|---|---|---|
"An upgraded Da Capo. Lets you string together faster, incredibly long ground combos." | |||||
Japanese | ダ・カーポ+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+77 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +9 | +2 | +7 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo Boost 2: Combo-Jump 3: Heart Bonus | |||||
Obtained | |||||
Phantom Gear+ ④ (Demyx) |
Kingdom Hearts 358/2 Days Da Capo++ | |||||
---|---|---|---|---|---|
"The ultimate Da Capo. Lets you string together faster, incredibly long ground combos." | |||||
Japanese | ダ・カーポ++ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+86 | +1 | +0 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +12 | +5 | +10 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Chain Time 2: Chain Power 3: Heart Bonus | |||||
Obtained | |||||
Phantom Gear++ ⑤ (Demyx) |
Da Capo (ダ・カーポ Da Kāpo ) is a weapon that can be used by Demyx in Kingdom Hearts 358/2 Days. It can be upgraded to Da Capo+ and Da Capo++.
Musically, Da Capo is a term that means from the beginning. Variations are Da Capo al fine, meaning repeat from beginning up to the word fine, and Da Capo al coda, meaning to play from a sign-specified place in the music to a different ending.