Game:Marluxia: Difference between revisions

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{{Youmay|the enemy|[[Marluxia|the character]]}}
{{Youmay|the enemy|[[Marluxia|the character]]}}




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|items=Full Bloom<br>Vanished Vision<br>Marluxia Card (Re:CoM)
|items=Full Bloom<br>Vanished Vision<br>Marluxia Card (Re:CoM)
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===''Kingdom Hearts: Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===


This fight is the first of the Marluxia final battles in Chain of Memories. Here, Marluxia's normal attacks consist of: '''Cresent Wave''', an energy blade shot from his scythe, '''Phantom Cyber''', a forward slash attack, and '''Circle Reject''', a shockwave attack. These are the attacks that you have to watch out for. A good tactic for Phantom Cyber is to use a 0 attack card to break the attack and deal damage. The other attacks can be dodged by jumping over them. His two sleights, '''Deathscythe''' and '''Blossom Shower''', on the other hand, are easy to dodge. For Deathscythe, all you have to do is head up or down towards the wall after he swings the scythe. If timed well, this can allow you to dodge the attack. Blossom Shower can also be dodged. If you use Dodge Roll at the right moment, you can nullify the damage the sleight would have otherwise caused. Dodging Marluxia's attacks as often as possible is the key to victory.
This fight is the first of the Marluxia final battles in Chain of Memories. Here, Marluxia's normal attacks consist of: '''Cresent Wave''', an energy blade shot from his scythe, '''Phantom Cyber''', a forward slash attack, and '''Circle Reject''', a shockwave attack. These are the attacks that you have to watch out for. A good tactic for Phantom Cyber is to use a 0 attack card to break the attack and deal damage. The other attacks can be dodged by jumping over them. His two sleights, '''Deathscythe''' and '''Blossom Shower''', on the other hand, are easy to dodge. For Deathscythe, all you have to do is head up or down towards the wall after he swings the scythe. If timed well, this can allow you to dodge the attack. Blossom Shower can also be dodged. If you use Dodge Roll at the right moment, you can nullify the damage the sleight would have otherwise caused. Dodging Marluxia's attacks as often as possible is the key to victory.
 
In Re: Chain of Memories, Marluxia has a much different strategy from the GBA version, for example, '''Blossom Shower''' has changed completely from being just a Rose Petal Shower, to a long, virtually unavoidable sleight, and the '''Deathscythe '''sleight has gone from one strike to three,  much faster strikes.
 
When the battle begins, Sora should be ready to Dodge Roll, or Card Break, because as soon as Marluxia plays an attack card, he takes no time in attacking. In '''Full Bloom''', Marluxia will dash towards Sora and immediately start striking, so you should always keep a good distance from Marluxia in case he pulls this card. In '''Petal Blade''', you have a little bit more time to react, but not much more, and Sora should either have a higher card ready or should just Dodge Roll towards Marluxia.
 
When Marluxia uses '''Flower Storm''', it is always a good thing to be as far away before he plays it, as with all attacks, that way you have time to run and find a card to break it.
 
The only positive way to survive Marluxia's '''Blossom Shower''' is to have the Auto-Life Vexen Card or have a 0 Card in place before the Sleight is played. In '''Deathscythe''', if you don't break it, you should wait until you no longer hear his scythe spinning, and immediately Dodge Roll to the left or right of him, but you should not try to Dodge Roll endlessly. In '''Drop Shot''', you should either try to Dodge Roll and keep yourself a moving target, Gliding takes too long to activate and the shockwave will hit you, but this sleight should give you enough time to pull a 0 Card.


===''Kingdom Hearts II: Final Mix''===
===''Kingdom Hearts II: Final Mix''===
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==Attacks in ''Kingdom Hearts Re:Chain of Memories''==
==Attacks in ''Kingdom Hearts Re:Chain of Memories''==
When the battle begins, Sora should be ready to Dodge Roll, or Card Break, because as soon as Marluxia plays an attack card, he takes no time in attacking. In '''Full Bloom''', Marluxia will dash towards Sora and immediately start striking, so you should always keep a good distance from Marluxia in case he pulls this card. In '''Petal Blade''', you have a little bit more time to react, but not much more, and Sora should either have a higher card ready or should just Dodge Roll towards Marluxia.
 
When Marluxia uses '''Flower Storm''', it is always a good thing to be as far away before he plays it, as with all attacks, that way you have time to run and find a card to break it.
 
The only positive way to survive Marluxia's '''Blossom Shower''' is to have the Auto-Life Vexen Card or have a 0 Card in place before the Sleight is played. In '''Deathscythe''', if you don't break it, you should wait until you no longer hear his scythe spinning, and immediately Dodge Roll to the left or right of him, but you should not try to Dodge Roll endlessly. In '''Drop Shot''', you should either try to Dodge Roll and keep yourself a moving target, Gliding takes too long to activate and the shockwave will hit you, but this sleight should give you enough time to pull a 0 Card.


'''Attack Card''':
'''Attack Card''':
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==Card==
==Card==




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  |duration=3 sleights
  |duration=3 sleights
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