Talk:Kingdom Hearts Re:Chain of Memories: Difference between revisions
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Riku and Mickey wait at the front entrance. Riku tells him that he can't go home yet as "Ansem's" shadow still lingers in him, but Mickey says the darkness is a part of him. Darkness is not all bad, because Riku has chosen a road he never thought of before, one of both Light and Darkness. They leave, taking Organization cloaks that DiZ gave them prior to confronting Xehanort's Heartless, and DiZ appears for one final question: if he shall take the "road to light" or the "road to darkness". Riku chooses neither, he'll take the middle road, "The Road to Dawn". Riku and King Mickey eventually made it out of the plains and separate after Riku realized he couldn't completely rid himself of the darkness festering in him. Deciding to return to DiZ and offer his help, Riku dons a blindfold, for "his eyes couldn't lie" about his darkness which he is preparing to use and wished Mickey not to witness firsthand. | Riku and Mickey wait at the front entrance. Riku tells him that he can't go home yet as "Ansem's" shadow still lingers in him, but Mickey says the darkness is a part of him. Darkness is not all bad, because Riku has chosen a road he never thought of before, one of both Light and Darkness. They leave, taking Organization cloaks that DiZ gave them prior to confronting Xehanort's Heartless, and DiZ appears for one final question: if he shall take the "road to light" or the "road to darkness". Riku chooses neither, he'll take the middle road, "The Road to Dawn". Riku and King Mickey eventually made it out of the plains and separate after Riku realized he couldn't completely rid himself of the darkness festering in him. Deciding to return to DiZ and offer his help, Riku dons a blindfold, for "his eyes couldn't lie" about his darkness which he is preparing to use and wished Mickey not to witness firsthand. | ||
==Listing my findings from Re:Chain== | ==Listing my findings from Re:Chain (JP)== | ||
I currently have clear data for Sora's Story, clear data for KHIIFM, and in Riku's story I'm only halfway through (B8, Wonderland, LV40-something). And this is what I found : | I currently have clear data for Sora's Story, clear data for KHIIFM, and in Riku's story I'm only halfway through (B8, Wonderland, LV40-something). And this is what I found : | ||
Revision as of 03:32, 22 October 2009
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I know that at least Sora (Hayley Joel Osment) and Riku (David Gallagher) will have English voice acting. Since I assume they wouldn't do half a game in english and half in japanese (or even weirder, half in english and half in silence) I'm guessing they'll have to get someone to do the organization XIII members. I really liked the japanese voices for Marluxia, Larxene, and Vexen. Hopefully they'll be okay. I would also enjoy the return of Billy Zane for Xehanort (or at least his sound clips from KH1) but considering he refused KH2, I don't really see it happening. Either way I'm buying this for sure. --Zephyrus11 00:54, 22 September 2008 (UTC)
sorry
xezion I am sorry ,I only wanted to have the information in one place,I mean to find all that links consume some serious time. I only wanted that people could find the information in one place. I am sorry T_T
no prob, maybe I'll make the links easier to find some other time. Just ummm... try to spell my name right. But anyway, its all fine. XienZo 02:58, 30 September 2008 (UTC)
Can I post this XienZo?
Cards
In this game you use the Cards for everything except for moving, jumping and open chest.
World cards
This game have 12 worlds. You need to use map cards to navigate in this worlds.You can get this Map Cards from enemys.
List of World Cards:
- Traverse Town
- Wonderland
- Olympus Coliseum
- Agrabah
- Monstro
- Halloween Town
- 100 Acre Wood
- Atlantica
- Hollow Bastion
- Neverland
- Twilight Town
- Destiny Islands
Magic cards
The Magic Cards are used to cast spells and call summons.You can combine magic cards to make more powerfull spells.
List of magic cards:
List of summons
Enemy cards
The Enemy Cards are used almost all the time as power up to the character that use it.
Attack Cards
You need this Attack Cards to make physical damage.You can combine the Cards to do sleights
america/europe?
Does anyone know if you can play an American game on a European( slimline) PS2? I'm asking this because it isn't sure if RE:COM comes out in Europe.Kupo-dude 08:18, 20 October 2008 (UTC)
you will have to get it modded, which allows the region lock to be open. - Zack fair 007
DamnitKupo-dude 12:13, 21 October 2008 (UTC)
- Who cares? USA sucks!
- why would u say that? Sure, im from canada, not US, but its stupid to say that. And Kupo-Dude, It will come out in europe. They said so. --Zack fair 007 19:09, 24 November 2008 (UTC)
Does anyone know a release date for this game in UK/Europe??? --Lexoj 09:02, 5 January 2009 (UTC)
- It's April 17, 2009, by now 78.27.79.132 16:05, 11 April 2009 (UTC)
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- Do you think they'll make it for Australia too? - Sencilia
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- OK, thanks for telling me ^_^ - Sencilia
I've heard something going around...
And I haven't got the game in my possession yet to check myself(I'm getting it for Christmas, but I know my nana already bought it because she told me) so I thought I'd ask here to see if anyone could confirm this. I heard that there were ten bosses added, not just the two you have on the article, and one of them is Sephiroth(I wouldn't be surprised, really, but I just wanted to know if there was any truth to it before I got excited). Sweet Nightmare 05:34, 7 December 2008 (UTC)
- Alas, they have not, especially since they weren't in the Japanese version, and they possibly couldn't have added 10 bosses in that time. Furthermore, the plotline of CoM is really strict and you wouldn't be able to add any extra bosses anywhere. Especially Sephiroth. Don't worry, Zexion is good enough for 10 bosses, since he does clone himself. XienZo 05:52, 7 December 2008 (UTC)
- Okay, just wanted to check. I'd heard lots of people claiming it was so, and since I don't have the game in my physical possession, I couldn't check the booklet for his voice. ((I looked on my booklet for KH1 to make sure his voice was listed, seeing as he's technically a 'secret' boss, in the fact that you don't know that he's the platinum cup until you're looking him in the face going 'oh sh*t...'. His voice was twelfth on the list. -.- Oh well, it would have been nice. As long as I get Axel and Zexy, I'm good! ^-^
Question
It says in this page that you can get the extra Org. XIII cards with the US version of KH II. I've been playing the game for a while now and nothing has happened. Is it a New Game+ thing or just unbased info? 'Cause I really want those cards!!! XD Also, there might some extra space in the Card Index (it tells you all the cards you have, the % and a rank) for those new cards, so it might be true, still, I'd like some confirmation if possible. Leiber_Mage
- Its in there. You have to use one of them rewards card or something in Sora's story after you beat R/R. It was like Key to treasure or riches or something like that. It also depends on the world; in Twilight Town you get Roxas's card. XienZo 01:10, 9 December 2008 (UTC)
Oh! I get it, so, when I beat Riku's story, I use the Key to Rewards cards to get the new cards? Ok...I'll try it out and see how it goes, thanks! Leiber_Mage
Confirmed =] After getting a game clear and saving it, then loading it (regardless of finishing R/R) you can check Twilight Town and maybe the other worlds Key to Rewards rooms. There will be two treasure boxes, one is the normal but special treasure and the other the Org. XIII extra (and duh, TT is Roxas). And apparently if you managed to get all requirements for a Key to Rewards door except the Gold Card, it'll be reset on count of the new treasure (i had the one in Twilight Town partially open, but when i came back I had to open it again...let's just say my green world cards took a dive). Hopefully this info will prove useful to you, the wiki and others. Leiber_Mage
Cards
Could whoever got the high quality CGI images of the various Keyblades get scans of the cards from Re:CoM? Especially since a lot of new cards we're added, we really need the larger, high-quality scans.Not even Mr. Lister's Koromon survived intact. 08:04, 19 February 2009 (UTC)
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17th of April ?
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Hard to find
Is there some reason why this game seems to be impossible to find anywhere all stores say they are sold out! It must be REALLY popular!
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- Be glad you actualy get it in your country =( *is in Australia* - Sencilia
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Still Waiting...
Its now been 6 months in Europe after the US game was released. I really hope they get round to publishing it here...92.17.129.89 19:23, 28 July 2009 (UTC)
Merge
Looking at the article, it seems to be largely redundant to the CoM article. Most of the differences could be rewritten to be cleaner and more organized, and then simply added in a list to the CoM article. At the very least, there's no need for the story synopsis here.Glorious CHAOS! 09:30, 22 August 2009 (UTC)
I removed the story bit from the page, and am posting it here. If there's anything that the CoM story doesn't have, it needs to be covered as a difference here, and as a "note" on the CoM page, within the synopsis there.
EDIT: Also the Cards description, which should be merged with Cards.
- Cards
Kingdom Hearts Re:Chain of Memories follows a completely new battle system and game play than from those of Kingdom Hearts and Kingdom Hearts II. The battle system now revolves around Sora's memories, represented as cards. Using Attack Cards, Magic Cards, and Item Cards is the only way to attack. Each card has a number from 0 to 9. When a card is played against the enemy's card, the card with the lower value "Breaks" and is discarded. This leaves enemies vulnerable for a few seconds. Cards with a value of 0 can break any attack, but can also be broken by any card played after wards. If a 0 is played before another high level card it will not be broken and will leave your opponent wide open for attacks. Enemy Cards can also be used in battle to temporarily give abilities to Sora.
Outside of battles, World Cards are used to navigate around the worlds and Map Cards are used for the rooms in the worlds.
- Sora
After being separated from his friends, Sora wandered down on a long, meandering path with Donald and Goofy searching for a way to find Riku and Mickey, encountering Pluto on the way. When they reached a crossroad and called it a night, a mysterious man in a long black hooded cloak appeared and informed Sora, "along the road lies something you need, but to claim it, you must lose something dear to you." The man disappears and only one path remains. The trio followed the path which lead them to a mysterious castle known as Castle Oblivion. They entered the castle hoping to pick up some clues as to the whereabouts of their friends only to discover, as they ascended the floors of the fortress, they were beginning to lose their memories and became more and more uncertain of themselves.
Little did they know, their memories were being manipulated by a mysterious organization that sought to capture and manipulate Sora. To do this, they used Naminé, a young witch who could rearrange the chains of memories and create new links. In order to make Sora forget Kairi, Naminé begins to replace his memories of Kairi with herself. Meanwhile, a conflict between the Organization's members leads to several encounters between Sora and Riku, whose memories of Kairi had also been replaced with ones containing Naminé.
The trio's uncertainty builds to a point where they ended up in Twilight Town, a place that Sora is fairly certain that he has never been in, thus should not exist in his memory. Organization member, Vexen, revealed that it is a place that exists on the other side of Sora's heart, but is eliminated by Axel, another member of the Organization, before he can explain anything.
Axel ends up betraying Marluxia, the lord of Castle Oblivion, revealing that Marluxia and Larxene, the newest members of "the Organization", intended to use Sora to overthrow the Organization and "the Superior". Axel manipulated Naminé into doing what she believed was right. She revealed to Sora that she never existed in his memory and that she had been replacing the person most important to him. Riku appeared to them again and was defeated by Sora. When Sora tried to help the injured Riku, he attacked Sora. Naminé used her power to break Riku's memories, and it caused him to collapse. Larxene came forth to eliminate Sora and Riku, who was revealed to actually be a Riku Replica, created by Vexen.
Sora defeated Larxene and forgave a regretful Naminé for her actions. She promised to restore the memories of the trio once they reached the 13th Floor of Castle Oblivion, where Marluxia was waiting for them. Axel attempted to destroy Marluxia himself, but then Marluxia used Naminé as a human shield. Sora stepped in and defeated Axel. Once Marluxia was defeated, Naminé asked that they step into machines that would rearrange their memories back to the way they were at the cost of breaking the links she created. She also informed him that the process will take some time, during which Sora, Donald, and Goofy would sleep as their memories were slowly restored. While they knew that they would forget Naminé, Sora promised her that while she was forgotten, she would remain in his heart, never lost.
A secret ending reveals that there are eight members remaining in the Organization.
- Riku
Riku awakens in the lowest basement of Castle Oblivion, being led there by his heart resonating with Sora, who also happens to be in Castle Oblivion, though on the ground floor. A dark card and a disembodied voice present themselves. The Voice offers Riku the chance to sleep and forget his troubles as well as the light, or take the card and take the first steps toward the truth. Riku takes the card confidently.
Riku arrives in none other than Hollow Bastion, though only a version of it crafted from his memories. However, though Hollow Bastion is the same as he remembered it, he is unable to find anyone. All the while he searches, the Voice speaks to and mocks the young teenager.
At long last, Riku meets someone: Maleficent. Maleficent taunts him and his refusal of the darkness, but Riku fights Maleficent, hoping to prove that he is above the darkness. He is victorious.
Riku leaves Hollow Bastion, only to see the true form of Castle Oblivion. The Voice again comes to Riku, but this time reveals himself to be "Ansem", who wants to take over Riku again. However, though he is powerful, King Mickey comes to aid Riku with his light. Riku then manages to fend off Ansem for the time being. But before he leaves, the Heartless leaves Riku with some world cards and the ability to wield his inner darkness as a weapon.
- "I bet it's not every day you meet your twin. Too shocked to speak? This should come as a relief, then: I'm a replica of you that Vexen made."
- —Riku Replica
Riku soon realizes that he has the power to detect the "smell" of darkness, and is discouraged by it, though King Mickey comforts him. However, King Mickey can only appear to Riku as a projection, for he is still in the Realm of Darkness. Still, with King Mickey's encouragement, Riku ascends the basements of Castle Oblivion in order to rid himself of his darkness. Meanwhile, as Riku travels through the lower levels of Castle Oblivion, Sora ascends the upper floors, being manipulated by Marluxia, a member of the mysterious Organization and the lord of Castle Oblivion. But three other Organization members, Vexen, Lexaeus, and Zexion work to counter Marluxia by using the dark-wielding Riku against the light-wielding Sora.
To further the trio's goals, Vexen independently appears before Riku and Riku wonders if Vexen is with Ansem. But Vexen cryptically responds that he is with "another Ansem". Still, Riku fights with Vexen, seeing him as an enemy. But the battle only helps Vexen, who uses the data he gathered from the battle to create a Riku Replica. The replica soon comes to battle Riku, mocking Riku's fear of the darkness while the replica embraces it. However, Riku proves victorious, and the replica runs off.
Soon, Xehanort's Heartless appears again, saying that the replica is a model of what Riku should be. But Riku only reaffirms his desire to conquer his darkness.
Passing through much of the castle (the bulk of Sora's story is complete, and Larxene and Vexen are eliminated) Riku finds Lexaeus and, like the others, tells him that he should accept the darkness again, because if he doesn't, his journey will end here. The two fight, and Lexaeus manages to knock Riku out. Before he can finish him, however, Xehanort's Heartless takes over Riku's body and transforms him, making short work of Lexaeus and moving in to take his heart. Mickey saves him again and manages to bring him out of the darkness.
Riku comes closer to the ground level, just as Marluxia's scheme fails and Sora finishes him off. Riku senses Marluxia's defeat, and Zexion quickly arrives on the scene to explain it. But he also reveals that Sora is the one who did the deed, much to Riku's surprise. Zexion quickly asks if Riku is capable of seeing Sora, for Riku shouldered the darkness for so long, and Xehanort's Heartless still resides in his heart. Riku tries to resist Zexion's comments, but Zexion ultimately gives him a world card...of Destiny Islands. Riku enters.
- "You hated being an islander, cut off from other worlds. So you opened the door to darkness and destroyed the islands. YOU did that! And now you belong to the darkness. Look at what you are!"
- —Zexion exclaiming Riku's hypocrisy to Darkness
In Destiny Islands, Riku meets all of his friends, but they are all silent and they eventually disappear, even Kairi. Zexion throws all of Riku's fears at him at once, telling him he's responsible for causing them to disappear, and that he belongs to the darkness now. He finally transforms an illusion of him into a Darkside Heartless, telling him this is what he has become. Riku beats back the Heartless as Zexion disguises himself as Sora. He tells him that it's finally time to face the light.
Riku sinks into the light as he begins fade, but Kairi appears and tells him that he can't. Light can't beat him, neither can darkness, so he should accept both, then he won't be afraid anymore. He awakens his dark power again, admitting that it's a part of him and not evil, beating back Zexion. He disappears, but is quickly killed by the Riku Replica with Axel.
Riku nearly makes it to the main floor as Xehanort's Heartless appears to control him, but King Mickey beats him back again and finally appears for real. Riku is relieved at finally having a real friend with him. Mickey explains that he found a card which showed him Riku's heart and he followed it back to him. Riku uses the card, and ends up in Twilight Town. Xehanort's Heartless appears again, but Riku tells him that he's not "Ansem", because his scent is not darkness--it is something else. Riku also sees that this man is the Voice that presented itself at the beginning of his journey. The Voice finally introduces himself as DiZ. Riku asks him what he really wants from him, and DiZ tells him he wants him to choose between Light and Darkness, because he lies in-between. The decision will be decided with Naminé, who Riku looks for.
However, the Riku Replica manages to find him, and demands another fight to prove him "worthy". The replica intends to kill Riku in order to become real, but fails. However, Riku comforts him by saying that the replica's heart will go to the same place as the real one's, before the replica vanishes out of existence.
Riku meets up with Naminé, who is with Sora in his memory cell, and explains the situation. She offers to seal away Xehanort's Heartless and Riku's darkness, so that he may forget them, but will have to sleep to do so. Riku refuses, hoping to win on his own, and leaves a satisfied Naminé. However, before he departs, he tells Naminé that he knows that it was her who appeared to him as Kairi, commenting that they smell the same.
- "Your darkness belongs to you. Just like your light. Until now, I thought darkness was nothing but bad. But my time with you made me change my mind. You've chosen a road I never thought of. Light and Dark, back to back. With you, they mingle in a way no one's ever seen before. I want to see where that road leads. And if it's okay, I want to walk the road with you."
- ——King Mickey, comforting Riku
After meeting Naminé, DiZ appears again to Riku and the King (who notes that DiZ seems familiar). Knowing his choice, DiZ gives Riku a card that will draw out Xehanort's Heartless, along with an Organization cloak for each of them. After DiZ leaves, Riku tells King Mickey to destroy him if Riku fails to stop Xehanort's Heartless, but the King refuses, saying he'll only help him regain control, and never harm him. Riku concedes.
Riku faces Xehanort's Heartless for one final battle alone. Xehanort's Heartless asks why he still refuses him if he accepts darkness now, but Riku merely says "I just can't stand your foul stench". They fight and the last of Xehanort's Heartless is destroyed, but not before he says a part of him is still in Riku, and he shall return.
Riku and Mickey wait at the front entrance. Riku tells him that he can't go home yet as "Ansem's" shadow still lingers in him, but Mickey says the darkness is a part of him. Darkness is not all bad, because Riku has chosen a road he never thought of before, one of both Light and Darkness. They leave, taking Organization cloaks that DiZ gave them prior to confronting Xehanort's Heartless, and DiZ appears for one final question: if he shall take the "road to light" or the "road to darkness". Riku chooses neither, he'll take the middle road, "The Road to Dawn". Riku and King Mickey eventually made it out of the plains and separate after Riku realized he couldn't completely rid himself of the darkness festering in him. Deciding to return to DiZ and offer his help, Riku dons a blindfold, for "his eyes couldn't lie" about his darkness which he is preparing to use and wished Mickey not to witness firsthand.
Listing my findings from Re:Chain (JP)
I currently have clear data for Sora's Story, clear data for KHIIFM, and in Riku's story I'm only halfway through (B8, Wonderland, LV40-something). And this is what I found :
- For some odd reason, if you have 1800 Moogle Points or less, the Moogle will prompt you to submit your cards to obtain more points for synthesis, or else no cards. This doesn't happen for the rest of the floors.
- I obtained One-Winged Angel and Diamond Dust in Moogle Rooms in Castle Oblivion (note : not Calm Bounty) for some odd reason also. I didn't open a single chest to get them.
Could it be because of the difference in versions, or because KHIIFM data is there, or what ? TNÉ En avant Bravo ! 03:31, October 22, 2009 (UTC)