Kingdom Hearts II
Kingdom Hearts II Final Mix

Berserk Charge: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
(Rewrote Mechanics; removed incorrect statement about "Once More"; added "Horizontal Slash" as a finishing move.)
m (clean up, replaced: Xemnas → {{c|Xemnas|Enemy}}, AP → AP, AP → {{AP}}, MP → MP (3))
Line 1: Line 1:
{{Game|KH2|FM2}}
{{Game|KH2|FM2}}
{{images|Animation or stills of the unlimited combination}}
{{images|Animation or stills of the unlimited combination}}
'''Berserk Charge''' is an [[ability]] that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]''. If enabled, this ability prevents Sora from using his finishing move while in MP Charge, which creates an infinite combo until MP is restored.
'''Berserk Charge''' is an [[ability]] that appears in ''[[Kingdom Hearts II]]''. It increases the user's strength during [[MP Charge]], while allowing [[attack]] combos to continue endlessly by disabling the combo finisher.


==Mechanics==
==Mechanics==
Berserk Charge uses 5 [[AP]] to equip.
In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, most bosses cannot be defeated while Berserk Charge is in effect, as they can only be defeated with a finishing move. However, [[Upper Slash]] or [[Horizontal Slash]] can be used during a combo to finish off an opponent, as can [[magic]].
 
When using Berserk Charge, you cannot use a finishing move to kill the majority of bosses throughout the game (including [[Sephiroth]], [[Xemnas (Enemy)|Xemnas]], or many [[Heartless]] bosses). This is because they have a variation of [[Once More]] equipped that forces you to kill them using a finishing move. However, this can be advantageous, as it can be used to deal massive amounts of damage to the boss until a finishing move is necessary. Sora can also use [[Upper Slash]] (ground) or [[Horizontal Slash]] (aerial) attacks to finish off an opponent during MP Charge.
 
{{section-stub}}


==Learning Berserk Charge==
==Learning Berserk Charge==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*Sora learns "Berserk Charge" at level 49 with the [[Dream Rod]], 65 with the [[Dream Sword]], and 85 with the [[Dream Shield]].
*Sora learns "Berserk Charge" at level 49 with the [[Dream Rod]], 65 with the [[Dream Sword]], and 85 with the [[Dream Shield]].
*The [[Fatal Crest]] Keyblade provides Sora with the Berserk Charge ability when equipped.
*The [[Fatal Crest]] Keyblade has Berserk Charge as its equipment ability.
 
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]

Revision as of 22:16, 26 August 2014

Gawrsh, aren't we here because of the picture?
Goofy B 6★ KHUX.png
This article needs some images!

Please upload a picture of Animation or stills of the unlimited combination.

Berserk Charge is an ability that appears in Kingdom Hearts II. It increases the user's strength during MP Charge, while allowing attack combos to continue endlessly by disabling the combo finisher.

Mechanics

In Kingdom Hearts II, Berserk Charge is a support ability that costs 5 AP to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, most bosses cannot be defeated while Berserk Charge is in effect, as they can only be defeated with a finishing move. However, Upper Slash or Horizontal Slash can be used during a combo to finish off an opponent, as can magic.

Learning Berserk Charge

Kingdom Hearts II