Game:Xemnas: Difference between revisions

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(→‎Attacks: Adding the table with the already present info. (mostly because it's weird only this section doesn't have one))
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===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
====Attacks====
*{{nihongo|'''Dual Blade'''|二刀流攻撃|Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}: Xemnas slices Sora with his Ethereal Blades.
*{{nihongo|'''Flying Dual Blade'''|飛翔二刀|Hishō Nitō}}: Xemnas dashes towards Sora and slices him with his Ethereal Blades.
*{{nihongo|'''Shot'''|ショット|Shotto}}: Xemnas fires his Ethereal Blades as projectiles, throwing them straight at Sora usually after trapping him in a Spark Wall cage or after surrounding him in a circle of Ethereal Blades that follow Sora's position, that can be lethal when they all hit at once.
*{{nihongo|'''Spark Wall'''|スパークウォール|Supāku Wōru}}: Xemnas throws up a barrier to defend against Sora's attacks while knocking him backwards. Another version will occasionally trap him in a cage composed of four Spark Walls around him, that do not knock Sora backwards, and follows up with Shot with the Ethereal Blades fired straight at him. Flowmotion can be used on either of these walls.
*{{nihongo|'''Building Throw'''|ビル投げ|Biru nage}}: At the outset of the fight, and after taking significant damage, Xemnas teleports to the edge of the arena and hurls buildings at Sora. At the outset of the fight, he will always throw two buildings followed by three, but the order of the three Building Throws is chosen at random in the phase where he has taken significant damage : if Xemnas hurls one building, it will slide across the arena and roll into the void. If he hurls two, they will roll vertically. When he throws three, they will bounce forwards across the arena while horizontal. He will then follow up with another building that knocks the arena and Sora back with it, then get four of them in his way with a fifth one that is directed at him.
At the start of the battle, Xemnas will use Building Throw at Sora while teleporting to the end of the arena, then follows by three more buildings. Perform carefully-timed [[Slide Roll]]s to avoid them and reach Xemnas quickly. If left alone during his normal phase, he will casually walk up to Sora like in prior games but will start to actively attack in response to Sora's offense.
At the start of the battle, Xemnas will use Building Throw at Sora while teleporting to the end of the arena, then follows by three more buildings. Perform carefully-timed [[Slide Roll]]s to avoid them and reach Xemnas quickly. If left alone during his normal phase, he will casually walk up to Sora like in prior games but will start to actively attack in response to Sora's offense.


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It is advised to bring two Curaga commands into battle to ensure maximum healing potential and cancel out the wait for command reload time should Sora's HP need replenishing. Also bring [[Spirits]] that have Curaga and the [[Haste]] Support Magic to not have problems with the reload time, while having ones that can cast [[Spirit Roar]] in order for Sora's damage to increase temporarily, and, combined with his best commands, allowing him to wipe out up to 3 or 4 of the enemy's HP bars. Use Flowmotion to Sora's advantage, and the battle should end with minimal difficulty. It is a necessity to enter this fight with a full [[Drop Gauge]] and even bring [[Drop-Me-Not]]s when at a lower level.
It is advised to bring two Curaga commands into battle to ensure maximum healing potential and cancel out the wait for command reload time should Sora's HP need replenishing. Also bring [[Spirits]] that have Curaga and the [[Haste]] Support Magic to not have problems with the reload time, while having ones that can cast [[Spirit Roar]] in order for Sora's damage to increase temporarily, and, combined with his best commands, allowing him to wipe out up to 3 or 4 of the enemy's HP bars. Use Flowmotion to Sora's advantage, and the battle should end with minimal difficulty. It is a necessity to enter this fight with a full [[Drop Gauge]] and even bring [[Drop-Me-Not]]s when at a lower level.
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Dual Blade'''|二刀流攻撃|Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}
|—
|—
|—
|O
|Slices Sora with his Ethereal Blades.
}}
{{Atk|{{nihongo|'''Flying Dual Blade'''|飛翔二刀|Hishō Nitō}}
|—
|—
|—
|O
|Dashes towards Sora and slices him with his Ethereal Blades.
}}
{{Atk|{{nihongo|'''Shot'''|ショット|Shotto}}
|—
|—
|—
|△
|Fires his Ethereal Blades as projectiles, throwing them straight at Sora usually after trapping him in a Spark Wall cage or after surrounding him in a circle of Ethereal Blades that follow Sora's position, that can be lethal when they all hit at once.
}}
{{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|Supāku Wōru}}
|—
|—
|—
|—
|Throws up a barrier to defend against Sora's attacks while knocking him backwards. Another version will occasionally trap him in a cage composed of four Spark Walls around him, that do not knock Sora backwards, and follows up with Shot with the Ethereal Blades fired straight at him.
}}
{{Atk|{{nihongo|'''Building Throw'''|ビル投げ|Biru nage}}
|—
|—
|—
|X
|At the outset of the fight, and after taking significant damage, teleports to the edge of the arena and hurls buildings at Sora. At the outset of the fight, he will always throw two buildings followed by three, but the order of the three Building Throws is chosen at random in the phase where he has taken significant damage : if Xemnas hurls one building, it will slide across the arena and roll into the void. If he hurls two, they will roll vertically. When he throws three, they will bounce forwards across the arena while horizontal. He will then follow up with another building that knocks the arena and Sora back with it, then get four of them in his way with a fifth one that is directed at him.
}}
{{Atk-c}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===