Dodge Roll: Difference between revisions
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{{cleanup|Better mechanics for KH, CoM, BbS}} | {{cleanup|Better mechanics for KH, CoM, BbS}} | ||
{{Images| Dodge Roll being used in other games}} | {{Images| Dodge Roll being used in other games}} | ||
[[File:Dodge Roll KHBBS.gif|300px | [[File:Dodge Roll KHBBS.gif|300px|thumb]] | ||
{{nihongo|'''Dodge Roll'''|ドッジロール|Dojji Rōru}} is a technique introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to dodge attacks with a forward roll, during which they are invulnerable to enemy attacks. Leveling up increases the distance covered by the roll. | {{nihongo|'''Dodge Roll'''|ドッジロール|Dojji Rōru}} is a technique introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to dodge attacks with a forward roll, during which they are invulnerable to enemy attacks. Leveling up increases the distance covered by the roll. | ||
==Mechanics== | ==Mechanics== | ||
[[File:Dodge Roll KHII.gif|250px | [[File:Dodge Roll KHII.gif|250px|thumb]] | ||
In ''Kingdom Hearts'', Dodge Roll is a [[combat ability]] used by [[Sora]]. It is executed by pressing {{button|s}} and pushing {{button|lana}} in any direction, though {{button|s}} can be tapped without a direction if [[Guard]] is not equipped. It costs 1 {{AP}} to equip. | In ''Kingdom Hearts'', Dodge Roll is a [[combat ability]] used by [[Sora]]. It is executed by pressing {{button|s}} and pushing {{button|lana}} in any direction, though {{button|s}} can be tapped without a direction if [[Guard]] is not equipped. It costs 1 {{AP}} to equip. | ||
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===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
[[File:Dodge Roll KHRECOM.gif|250px | [[File:Dodge Roll KHRECOM.gif|250px|thumb]] | ||
*Sora has Dodge Roll as a default ability. | *Sora has Dodge Roll as a default ability. | ||