Kairi: Difference between revisions

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[[File:Kairi Attack 1 KHIIIRM.gif|thumb|left|With enough distance between her and an enemy, she can throw her Keyblade and teleport to it.]]
[[File:Kairi Attack 1 KHIIIRM.gif|thumb|left|With enough distance between her and an enemy, she can throw her Keyblade and teleport to it.]]
In battle, Kairi is effective at gap closing and keeping her enemies in the air. She can toss her Keyblade in a [[Strike Raid]]-esque manner to close gaps between her and her opponent, and can quickly chain these. She can perform two different finishers, one that involves spinning her Keyblade around her, and other that has her spin in a corkscrew-like manner. Her combos chain easily, and she can deal heavy damage in a short amount of time.
In battle, Kairi is effective at gap closing and keeping her enemies in the air. She can toss her Keyblade in a [[Strike Raid]]-esque manner to close gaps between her and her opponent, and can quickly chain these. She can perform two different finishers depending on the start of her combo. If she starts the combo from close range, she does one that involves spinning her Keyblade around her. If Kairi starts her combo her Strike Raid-esque closing attack, her finisher is [[Spiral Bloom]], an attack that has her spin in a corkscrew-like manner. Her combos chain easily, and she can deal heavy damage in a short amount of time.


===Miscellaneous===
===Miscellaneous===