Commands: Difference between revisions

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{{game|KH1|FM1|KH2|FM2|358|BBS|FMB|KHC|RCO|DDD|DHD|AFP}}
{{game|KH1|FM1|KH2|FM2|358|BBS|FMB|KHC|RCO|DDD|DHD|AFP|KH3}}
{{nihongo|'''Commands'''|コマンド|Komando}} are a recurring game element in the ''{{c|Kingdom Hearts|series}}'' series. They are the primary mechanic for actions in the field. The only installments in the series without a Command system are ''[[Kingdom Hearts Chain of Memories]]'' and its remake, ''[[Kingdom Hearts Re:Chain of Memories]]'', which use a [[cards|card system]] for [[battle card|battle commands]].
{{nihongo|'''Commands'''|コマンド|Komando}} are a recurring game element in the ''{{c|Kingdom Hearts|series}}'' series. They are the primary mechanic for actions in the field. The only installments in the series without a Command system are ''[[Kingdom Hearts Chain of Memories]]'' and its remake, ''[[Kingdom Hearts Re:Chain of Memories]]'', which use a [[cards|card system]] for [[battle card|battle commands]].


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The Command Deck appears in ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
The Command Deck appears in ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.


{{Game|KH1|FM1|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|AFP|KH3}}
==Command Menu==
==Command Menu==
[[File:Command Menu (Station of Awakening) TwT KHII.png|thumb|The Command Menu as it appears in ''Kingdom Hearts II'' when set to a generic design and/or when in the Station of Awakening]]
[[File:Command Menu (Station of Awakening) TwT KHII.png|thumb|The Command Menu as it appears in ''Kingdom Hearts II'' when set to a generic design and/or when in the [[Station of Awakening|Dive to the Heart]]]]
The Command Menu allows the player to execute the highlighted action, which can be chosen from the various options. In certain circumstances, some commands in the menu may be blanked out or disabled, either before certain functions are introduced to the player or during periods when certain abilities cannot be used.
The ''Command Menu'' allows the player to execute the highlighted action, which can be chosen from the various options. In certain circumstances, some commands in the menu may be blanked out or disabled, either before certain functions are introduced to the player, during periods when certain abilities cannot be used, or when an ability or attack has disabled commands.
 
[[File:Wingblade KHBBS.gif|thumb|250px|When a Command Style activates, the Command Menu's top portion changes separately from the rest of the menu.]]
In ''Kingdom Hearts'' and ''Kingdom Hearts II'', the Command Menu changes from blue to yellow in regular combat or red in scripted fights, such as against bosses. Additionally, the Command Menu in ''Kingdom Hearts II'' has a unique design in each world, as well as in certain areas, such as the [[Mysterious Tower]] and the White Room in the [[Old Mansion]].
In ''Kingdom Hearts'' and ''Kingdom Hearts II'', the Command Menu changes color, being blue in noncombat situations, yellow in regular combat, and red in scripted fights, such as against bosses. Additionally, the Command Menu in ''Kingdom Hearts II'' and ''Kingdom Hearts III'' has a unique design in each world, as well as in certain areas, such as the [[Mysterious Tower]] and the White Room in the [[Old Mansion]]. In ''Birth By Sleep'', ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'' and ''Kingdom Hearts III'', the top segment of the command bar can separately change design and names when a [[Command Style]], [[Formchange]], [[Attraction Flow]],


The recurring commands that appear in the Command Menu are:
The recurring commands that appear in the Command Menu are:
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*[[File:Party Command KHII.png]] {{nihongo|'''[[Party]]'''|チェンジ|Chenji|lit. "Change"}}: Allows the player to switch out members of their party.
*[[File:Party Command KHII.png]] {{nihongo|'''[[Party]]'''|チェンジ|Chenji|lit. "Change"}}: Allows the player to switch out members of their party.
*[[File:Limit Command KHII.png]] {{nihongo|'''[[Limit]]'''|れんけい|Renkei|lit. "Combination"}}: Allows the player to select a Limit to initiate with one or more members of the party. In ''[[Kingdom Hearts II Final Mix]]'', it also allows the player use Limit commands while in [[Limit Form]].
*[[File:Limit Command KHII.png]] {{nihongo|'''[[Limit]]'''|れんけい|Renkei|lit. "Combination"}}: Allows the player to select a Limit to initiate with one or more members of the party. In ''[[Kingdom Hearts II Final Mix]]'', it also allows the player use Limit commands while in [[Limit Form]].
''Kingdom Hearts III'' removes the Limit, Drive, and Party commands, adding the '''[[Link|Link Summon]]'''. The Player is now able to choose and switch between three different Keyblades by pressing {{button|left}} or {{button|right}} on the D-Pad.


In ''[[Kingdom Hearts Dream Drop Distance HD]]'', two separate sub-menus that function like the Command Menu were added to the game to use the [[Link System]] or to be able to switch Dream Eater party members as a replacement for the Nintendo 3DS's dual screen system from ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.{{?}}<!--cite to journal--><ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura]</ref>
In ''[[Kingdom Hearts Dream Drop Distance HD]]'', two separate sub-menus that function like the Command Menu were added to the game to use the [[Link System]] or to be able to switch Dream Eater party members as a replacement for the Nintendo 3DS's dual screen system from ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.{{?}}<!--cite to journal--><ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura]</ref>


===Context-sensitive command===
===Context-sensitive command===
The bottom-most command in the Command Menu in ''Kingdom Hearts'' changes in function depending on the situation. For example, it will change to display "Open", "Save", or "Examine" when approaching a [[Treasure Chest]], [[Save Point]], or an object of interest, respectively. In battle, this command will also change to allow access to [[Special Ability|special abilities]].
The bottom-most command in the Command Menu in ''Kingdom Hearts'' changes in function depending on the situation. For example, it will change to display "Open", "Save", or "Examine" when approaching a [[Treasure Chest]], [[Save Point]], or an object of interest, respectively. In battle, this command will also change to allow access to [[Special Ability|special abilities]].  


This command only appears in ''Kingdom Hearts'', as it is replaced with Reaction Commands in ''Kingdom Hearts II'' and a context sensitive Attack command in ''Kingdom Hearts 358/2 Days''. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' re-release of ''Kingdom Hearts Final Mix'', the bottom command is replaced with the "Summon" command, with Reaction Commands assuming the role of the context-sensitive command.
This command only appears in the original ''Kingdom Hearts'', as it is replaced with Reaction Commands in ''Kingdom Hearts II'' and a context sensitive Attack command in ''Kingdom Hearts 358/2 Days''. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' re-release of ''Kingdom Hearts Final Mix'', the bottom command is replaced with the "Summon" command, with Reaction Commands assuming the role of the context-sensitive command.


===Reaction Command===
===Reaction Command===
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'''Situation Commands''' are context-sensitive commands similar to [[#Reaction Commands|Reaction Commands]], but can be activated through various buttons. Because of this, multiple Situation Commands can be available simultaneously.
'''Situation Commands''' are context-sensitive commands similar to [[#Reaction Commands|Reaction Commands]], but can be activated through various buttons. Because of this, multiple Situation Commands can be available simultaneously.


They appear in ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''.
They appear in ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'' and ''Kingdom Hearts III''.


===Shortcuts===
===Shortcuts===