Game:Young Xehanort: Difference between revisions

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====Phase 1====
====Phase 1====
*'''Round Break''': His first basic attack. He spins his Keyblade in 180° several times, inflicting high chip damage.
*'''Keyblade spin''': His first basic attack. He spins his Keyblade in 180° several times, inflicting high chip damage.
*'''Keyblade Whip 1''': Transforms his Keyblade into a whip, jumps up then swoops down and attacks. Deal low damage, but knocks Riku back.
*'''Keyblade whip 1''': Transforms his Keyblade into a whip, jumps up then swoops down and attacks. Deal low damage, but knocks Riku back.
*'''Keyblade Whip 2''': Transforms his Keyblade into a whip and attacks three times.  Each swipe fires an energy wave, dealing additional damage.
*'''Keyblade whip 2''': Transforms his Keyblade into a whip and attacks three times.  Each swipe fires an energy wave, dealing additional damage.
*'''Dark Fire Burst''': Scatters a burst of Dark Fire shots. His version always inflicts Riku with a [[Slow]] status effect. However, anything with Haste can be used to rid the status effect.
*'''Dark Firaga burst''': Scatters a burst of Dark Firaga shots. His version always inflicts Riku with a [[Slow]] status effect.
*'''Spear Orbs''': He transforms his Keyblade again into a whip, and changes its shape to something of a cage trapping Riku inside, where if he cannot dodge out of it, is bombarded with spear orbs.
*'''Spear orbs''': He transforms his Keyblade again into a whip, and changes its shape to something of a cage trapping Riku inside, where if he cannot dodge out of it, is bombarded with spear orbs.
*'''Teleport''': Will frequently teleport around the battlefield, leaving behind afterimages of himself. He can do this mid-combo as well, causing Riku's attacks to miss while simultaneously acting as attack cancels for him. He will do this after a certain number of times before then performing a series of one of his attacks, then repeat the process. It's possible to hit him in between these phases for some damage and to make him flinch however, though he'll continue with his teleport cycle.
*'''Teleport''': Will frequently teleport around the battlefield. He can do this mid-combo as well, causing Riku's attacks to miss while simultaneously acting as attack cancels for him.
*'''Barrier''': Blocks Riku's frontal attacks and retaliates.
*'''Barrier''': Blocks Riku's frontal attacks and retaliates.
*'''Ice Barrage''': He summons several blocks of ice then warps them to Riku's location, surrounding and converging on him.
*'''Ice barrage''': He summons several blocks of ice then warps them to Riku's location, surrounding and pummeling him.
*'''Time Reversal''': Once his health is reduced to 1, he will stop time and teleport to the center of the area, summoning a large clock.  The player has about a one-second window to trigger a Reality Shift to break the spell and continue onto Phase 2.  If the attack is not broken, Xehanort resets time - and the battle - back to the start of Phase 1.
*'''Time reversal''': Once his health is reduced to 1, he will stop time and teleport to the center of the area, summoning a large clock.  The player has about a one-second window to trigger a Reality Shift to break the spell and continue onto Phase 2.  If the attack is not broken, Xehanort resets time - and the battle - back to the start of Phase 1.


====Phase 2====
====Phase 2====
*'''Time Reversal''': The player must destroy defeat Xehanort within the clock at the center of the area, which is continually counting down. The time allotted is dependent on both game difficulty and damage dealt.  If the clock isn't destroyed before the time is up, Xehanort resets time - and the battle - back to the start of Phase 1.
*'''Time reversal''': The player must destroy defeat Xehanort within the clock at the center of the area, which is continually counting down. The time allotted is dependent on both game difficulty and damage dealt.  If the clock isn't destroyed before the time is up, Xehanort resets time - and the battle - back to the start of Phase 1.
*'''Summon Copies''': Every single one of his attacks is executed via two clones attacking simultaneously (the real Xehanort being inside the clock).
*'''Summon copies''': Every single one of his attacks is executed via two clones attacking simultaneously (the real Xehanort being inside the clock).
*'''Ethereal Blade Short Combo''': The clones chase Riku and attack with three quick strikes.
*'''Ethereal Blade short combo''': The clones chase Riku and attack with three quick strikes.
*'''Ethereal Blade Long Combo''': The clones chase Riku and an extended sword combo.
*'''Ethereal Blade long combo''': The clones chase Riku and an extended sword combo.
*'''X-Wave''': The clones simultaneously fire an X-shaped shockwave that track Riku.
*'''X wave''': The clones simultaneously fire an X-shaped shockwave that track Riku.
*'''Raging Storm''': The clones surround themselves in three vortexes of flame and chase down Riku.
*'''Raging storm''': The clones surround themselves in three vortexes of flame and chase down Riku.  


==Strategy==
==Strategy==
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In the final stage of the fight, Xehanort remains inside the Clock which is now vulnerable to attack. Whilst he doesn't attack Riku directly, he creates clones of himself to defend the Clock. These clones are invincible but some of these can disappear if they are attacked and will attempt to swarm Riku with attacks that he used in Kingdom Hearts Birth by Sleep, including ethereal blade combos, launching X shape projectiles, and turning into fire tornadoes (Raging Storm-like). Whilst it is possible to block these attacks, it is safer to evade them, because blocking the latter two attacks will lock-out the clock. During the brief moments when no clones appear, the Clock is open to attack. If too much time passes (both of the hands on the clock strike 12), and Riku fails to destroy the Clock, Xehanort will rewind time to the start of the fight as if the Reality Shift wasn't activated, therefore, hurry up when he definitively stops attacking you, because that means he will rewind time soon. You can also, if you are sure you can't do enough damage to finish him off in time, wait until he rewinds time because when Riku once again performs [[Mirage Split]] to trap Xehanort in the Clock, Xehanort will have less HP in this form as well. Multi-hit warping attacks such as Dark Splicer and Dark Aura can bypass the clones and take multiple health bars off of the clock, or even finishing it off if it's in its less HP form, but Riku can be attacked and projected by the next coming clones, especially those which use combos and fire tornadoes.
In the final stage of the fight, Xehanort remains inside the Clock which is now vulnerable to attack. Whilst he doesn't attack Riku directly, he creates clones of himself to defend the Clock. These clones are invincible but some of these can disappear if they are attacked and will attempt to swarm Riku with attacks that he used in Kingdom Hearts Birth by Sleep, including ethereal blade combos, launching X shape projectiles, and turning into fire tornadoes (Raging Storm-like). Whilst it is possible to block these attacks, it is safer to evade them, because blocking the latter two attacks will lock-out the clock. During the brief moments when no clones appear, the Clock is open to attack. If too much time passes (both of the hands on the clock strike 12), and Riku fails to destroy the Clock, Xehanort will rewind time to the start of the fight as if the Reality Shift wasn't activated, therefore, hurry up when he definitively stops attacking you, because that means he will rewind time soon. You can also, if you are sure you can't do enough damage to finish him off in time, wait until he rewinds time because when Riku once again performs [[Mirage Split]] to trap Xehanort in the Clock, Xehanort will have less HP in this form as well. Multi-hit warping attacks such as Dark Splicer and Dark Aura can bypass the clones and take multiple health bars off of the clock, or even finishing it off if it's in its less HP form, but Riku can be attacked and projected by the next coming clones, especially those which use combos and fire tornadoes.
However, during the final phase, it's possible for Xehanort to let up on his assault, as after a rush of a certain number of clones, nothing will occur and Riku can be free to attack and let out as much damage as possible (or heal) before having to avoid the clones again. It is often best to use any of your most damaging commands when at the apex of a jump, as most of the clones' attacks save for the X-Wave won't hit you, so having [[High Jump]] equipped is a must.


==Video==
==Video==