User:Xelias0/DissidiaKH/Zexion: Difference between revisions

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===Ex Mode===
===Ex Mode===


Zexion's Ex Mode is called '''Ultimate Illusion''' : he floats now into the air, surrounded by a blue aura, and his book floats near him. He gains the usual Regen as well as the '''Mirage Cast''', allowing him to create inoffensive copies of the spells he casts automatically. This way, the opponent will have to take a risk while attacking Zexion.  
Zexion's Ex Mode is called '''Ultimate Illusion''' : he floats now into the air, surrounded by a blue aura, and his book floats near him. He gains the usual Regen as well as the '''Mirage Cast''', allowing him to create inoffensive copies of the spells he casts automatically. This way, the opponent will have to take a risk while attacking Zexion.


Zexion's Ex Burst is the '''Arcana's End''' : Zexion drains the enemy in a Lexicon, while you have to press a chain of buttons backwards. If you don't manage, the opponent will break free from the Lexicon and be smashed by a Meteor Mirage. Perfect execution allows Zexion to trap the enemy completely in the Lexicon, before blowing the pages away with a dark gale.
Zexion's Ex Burst is the '''Arcana's End''' : Zexion drains the enemy in a Lexicon, while you have to press a chain of buttons backwards. If you don't manage, the opponent will break free from the Lexicon and be smashed by a Meteor Mirage. Perfect execution allows Zexion to trap the enemy completely in the Lexicon, before blowing the pages away with a dark gale.
===Ability List===
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="#4682B4"
!width="20%"|Ability
!width="10%"|Type
!width="10%"|CP (Mastery)
!width="10%"|AP to Mastery
!width="20%"|Obtained
!width="40%"|Description
|-
!bgcolor="#0000CD"|Ground Evasion
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|60
!bgcolor="#FFFFFF"|''Initial''
!bgcolor="#FFFFFF"|On the ground, push R + X to evade opponent's attack.
|-
!bgcolor="#0000CD"|Midair Evasion
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|60
!bgcolor="#FFFFFF"|''Initial''
!bgcolor="#FFFFFF"|In the air, push R + X to evade opponent's attack.
|-
!bgcolor="#0000CD"|Ground Block
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|40
!bgcolor="#FFFFFF"|''Initial''
!bgcolor="#FFFFFF"|On the ground, push R to guard against foe's attack.
|-
!bgcolor="#0000CD"|Midair Block
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|40
!bgcolor="#FFFFFF"|''Initial''
!bgcolor="#FFFFFF"|In the air, push R to guard against foe's attack.
|-
!bgcolor="#0000CD"|Aerial Recovery
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|80
!bgcolor="#FFFFFF"|''Initial''
!bgcolor="#FFFFFF"|When tumbling through the air, press R + X to break fall.
|-
!bgcolor="#0000CD"|Air Dash
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|100
!bgcolor="#FFFFFF"|''Level 4''
!bgcolor="#FFFFFF"|While Quickmoving, press Triangle to dash toward opponent. Hold button to extend range.
|-
!bgcolor="#0000CD"|Reverse Air Dash
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|100
!bgcolor="#FFFFFF"|''Level 18''
!bgcolor="#FFFFFF"|While Quickmoving, press Triangle to dash away from opponent. Hold button to extend range.
|-
!bgcolor="#0000CD"|Omni Air Dash
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''40 (20)'''
!bgcolor="#FFFFFF"|300
!bgcolor="#FFFFFF"|''Level 40''
!bgcolor="#FFFFFF"|Press '''R''' + Triangle to dash in any direction. Hold button to extend range.
|-
!bgcolor="#0000CD"|Free Air Dash
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''30 (15)'''
!bgcolor="#FFFFFF"|200
!bgcolor="#FFFFFF"|''Initial''
!bgcolor="#FFFFFF"|Press '''R''' + Triangle to dash toward opponent. Hold button to extend range.
|-
!bgcolor="#0000CD"|Reverse Free Air Dash
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''30 (15)'''
!bgcolor="#FFFFFF"|200
!bgcolor="#FFFFFF"|''Level 29''
!bgcolor="#FFFFFF"|Press '''R''' + Triangle to dash away from opponent. Hold button to extend range.
|-
!bgcolor="#0000CD"|Jump Boost +
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|80
!bgcolor="#FFFFFF"|''Level 22''
!bgcolor="#FFFFFF"|Increases jump strength.
|-
!bgcolor="#0000CD"|Double Jump +
!bgcolor="#FFFFFF"|Action
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|80
!bgcolor="#FFFFFF"|''Level 41''
!bgcolor="#FFFFFF"|Increases number of jumps.
|-
!bgcolor="#0000CD"|Magic Haste
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''10 (5)'''
!bgcolor="#FFFFFF"|80
!bgcolor="#FFFFFF"|''Level 14''
!bgcolor="#FFFFFF"|Shortens the charge and cooldown time of the user's spells and magical attacks.
|-
!bgcolor="#0000CD"|Magic Hastera
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''20 (10)'''
!bgcolor="#FFFFFF"|120
!bgcolor="#FFFFFF"|''Master Magic Haste''
!bgcolor="#FFFFFF"|Shortens the charge and cooldown time of the user's spells and magical attacks. More effective than Magic Haste.
|-
!bgcolor="#0000CD"|Magic Hastega
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''40 (20)'''
!bgcolor="#FFFFFF"|160
!bgcolor="#FFFFFF"|''Master Magic Hastera''
!bgcolor="#FFFFFF"|Shortens the charge and cooldown time of the user's spells and magical attacks. More effective than Magic Hastera.
|-
!bgcolor="#0000CD"|Magic Finale
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''20 (10)'''
!bgcolor="#FFFFFF"|120
!bgcolor="#FFFFFF"|''Level 63''
!bgcolor="#FFFFFF"|When the opponent can be killed in one hit, doubles the power of magical attacks.
|-
!bgcolor="#0000CD"|Fireproof
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''20 (10)'''
!bgcolor="#FFFFFF"|120
!bgcolor="#FFFFFF"|''Level 90''
!bgcolor="#FFFFFF"|Reduces the chances of being Ignited.
|-
!bgcolor="#0000CD"|Iceproof
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''20 (10)'''
!bgcolor="#FFFFFF"|120
!bgcolor="#FFFFFF"|''Level 91''
!bgcolor="#FFFFFF"|Reduces the chances of being Frozen.
|-
!bgcolor="#0000CD"|Thunderproof
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''20 (10)'''
!bgcolor="#FFFFFF"|120
!bgcolor="#FFFFFF"|''Level 92''
!bgcolor="#FFFFFF"|Reduces the chances of being Jolted.
|-
!bgcolor="#0000CD"|Windproof
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''20 (10)'''
!bgcolor="#FFFFFF"|120
!bgcolor="#FFFFFF"|''Level 93''
!bgcolor="#FFFFFF"|Reduces the chances of being Air-Tossed.
|-
!bgcolor="#0000CD"|Exp to Bravery
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''20 (0)'''
!bgcolor="#FFFFFF"|180
!bgcolor="#FFFFFF"|''Level 100''
!bgcolor="#FFFFFF"|Bravery is gained instead of Exp.
|-
!bgcolor="#0000CD"|Exp to HP
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''20 (0)'''
!bgcolor="#FFFFFF"|180
!bgcolor="#FFFFFF"|''Level 100''
!bgcolor="#FFFFFF"|HP is gained instead of Exp.
|-
!bgcolor="#0000CD"|Exp to Ex Force
!bgcolor="#FFFFFF"|Extra
!bgcolor="#FFFFFF"|'''20 (0)'''
!bgcolor="#FFFFFF"|180
!bgcolor="#FFFFFF"|''Level 100''
!bgcolor="#FFFFFF"|Ex Force is gained instead of Exp.
|}