Game:Marluxia: Difference between revisions

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m (Centre tags stuffed up.)
(→‎Strategies: I got the name of the attack from the guide book for CoM, so it's legal.)
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===''[[Kingdom Hearts: Chain of Memories]]''===
===''[[Kingdom Hearts: Chain of Memories]]''===


In this battle, Marluxia's clone has many strong cards and uses a fair amount of sleights; be sure to have zeros in your deck. Instead of just one hit, one of Marluxia's cards is a long combo attack of him flailing his sythe. Also, lots of his sleights are long-ranged and independent attacks, '''Dodge Roll''' and '''Glide''' (or '''Superglide''' in Re:Chain of Memories) are quite helpful in dodging these. The clone has a high tendency of breaking your cards, so have as many high cards as you can.The sleights he uses most often are Blossom Shower,where he makes a flurry of petals cover the stage,and Deathscythe, which is wher a large,pink wave flies across the stage. All in all, a fun and fairly challenging fight.
This fight is the first of the Marluxia final battles in CoM/Re:CoM. In CoM, Marluxia's normal attacks consist of a slicer wave, a forward slash attack known as Phantom Cyber, and a shockwave attack. These are the attacks that you have to watch out for. A good tactic for Phantom Cyber is to use a 0 attack card to break the attack and deal damage. The other attacks can be dodged by jumping over them. His two sleights, Deathscythe and Blossom Shower, on the other hand, are easy to dodge. For Deathscythe, all you have to do is head up or down towards the wall after he swings the scythe. If timed well, this can allow you to dodge the attack. Blossom Shower can also be dodged. If you use Dodge Roll at the rght moment, you can nullify the damage the sleight would have otherwise caused. Dodgeing Marluxia's attacks as often as possible is the key to victory.
 
===''[[Kingdom Hearts Re:Chain of Memories]]''===


===''[[Kingdom Hearts II Final Mix+]]''===
===''[[Kingdom Hearts II Final Mix+]]''===