Template talk:358Atk: Difference between revisions
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Question about use of the "split" input for this template. There are a small number of combos where the timing of the next input can either skip one or more blows in a move or can continue the combo after the move is complete. An example of this in the Ultimania is Roxas's W pattern used by both Oathkeeper and Two Become One, where for the 3rd ground combo move the final blow can be skipped by fast button presses, but with careful timing you can also launch the 4th move after the last blow. Should the split be used in this situation? [[User:JeruTz|JeruTz]] ([[User talk:JeruTz|talk]]) 16:39, 18 November 2024 (UTC) | Question about use of the "split" input for this template. There are a small number of combos where the timing of the next input can either skip one or more blows in a move or can continue the combo after the move is complete. An example of this in the Ultimania is Roxas's W pattern used by both Oathkeeper and Two Become One, where for the 3rd ground combo move the final blow can be skipped by fast button presses, but with careful timing you can also launch the 4th move after the last blow. Should the split be used in this situation? [[User:JeruTz|JeruTz]] ([[User talk:JeruTz|talk]]) 16:39, 18 November 2024 (UTC) | ||
:That's exactly what the split is for, yes. I must have missed that split when I added the info. {{User:TheSilentHero/Sig}} 18:34, 18 November 2024 (UTC) | :<s>That's exactly what the split is for, yes. I must have missed that split when I added the info.</s> EDIT: Added an option to show an additional button prompt next to a split. {{User:TheSilentHero/Sig}} 18:34, 18 November 2024 (UTC) |
Latest revision as of 18:51, 18 November 2024
Question about use of the "split" input for this template. There are a small number of combos where the timing of the next input can either skip one or more blows in a move or can continue the combo after the move is complete. An example of this in the Ultimania is Roxas's W pattern used by both Oathkeeper and Two Become One, where for the 3rd ground combo move the final blow can be skipped by fast button presses, but with careful timing you can also launch the 4th move after the last blow. Should the split be used in this situation? JeruTz (talk) 16:39, 18 November 2024 (UTC)