Kingdom Hearts Chain of Memories
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Kingdom Hearts 358/2 Days

Quick Recovery: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts Chain of Memories'', Quick Recovery is an [[enemy card]] effect that costs 75 CP to add to the deck and lasts for ten hits received by the user. It allows the user to continue to use {{c|Cards|com}} when taking damage, and prevents the user from staggering.<!--https://www.youtube.com/watch?v=BzfSXBqJWCg--> While Quick Recovery is in effect, the user is immune to {{c|fire|element}}, but is stunned by {{c|Blizzard|element|ice}}.
In ''Kingdom Hearts Chain of Memories'', Quick Recovery is an [[enemy card]] effect that costs 75 CP to add to the deck and lasts for ten hits received by the user. It allows the user to continue to use {{c|Cards|com}} when taking damage, and prevents the user from staggering.<!--https://www.youtube.com/watch?v=BzfSXBqJWCg--> While Quick Recovery is in effect, the user is immune to {{c|fire|element}}, but is stunned by {{c|Blizzard|element|ice}}. If the card is used by Axel, he still can stagger from attacks and his vulnerabilities remain unchanged.


In ''Kingdom Hearts 358/2 Days'', Quick Recovery allows the user to perform a near-instant [[Aerial Recovery]] within a narrow window after suffering an attack in midair. If successfully performed, it provides a far longer period of invincibility than normal and also restores action capability immediately. It is an [[Ability Panel]] that must be linked to an [[Aerial Recovery ③]] panel.
In ''Kingdom Hearts 358/2 Days'', Quick Recovery allows the user to perform a near-instant [[Aerial Recovery]] within a narrow window after suffering an attack in midair. If successfully performed, it provides a far longer period of invincibility than normal and also restores action capability immediately. It is an [[Ability Panel]] that must be linked to an [[Aerial Recovery ③]] panel.

Latest revision as of 14:03, 28 July 2024

Quick Recovery KHD.png

Quick Recovery (クイックリカバリー Kuikku Rikabarī?) is an ability that appears in Kingdom Hearts Chain of Memories and Kingdom Hearts 358/2 Days. It allows the user to recover quickly after taking damage.

Mechanics[edit]

In Kingdom Hearts Chain of Memories, Quick Recovery is an enemy card effect that costs 75 CP to add to the deck and lasts for ten hits received by the user. It allows the user to continue to use Cards when taking damage, and prevents the user from staggering. While Quick Recovery is in effect, the user is immune to fire, but is stunned by ice. If the card is used by Axel, he still can stagger from attacks and his vulnerabilities remain unchanged.

In Kingdom Hearts 358/2 Days, Quick Recovery allows the user to perform a near-instant Aerial Recovery within a narrow window after suffering an attack in midair. If successfully performed, it provides a far longer period of invincibility than normal and also restores action capability immediately. It is an Ability Panel that must be linked to an Aerial Recovery ③ panel.

Learning Quick Recovery[edit]

Kingdom Hearts Chain of Memories[edit]

  • The Axel enemy card has Quick Recovery as its effect.
  • The Black Fungus enemy card can randomly activate Quick Recovery.
  • The Darkside enemy card can mimic an enemy's Quick Recovery.

Kingdom Hearts 358/2 Days[edit]

Recipes[edit]

Kingdom Hearts 358/2 Days[edit]

The Quick Recovery Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.